branchrust_reboot/maincancel

32,160 Commits over 4,018 Days - 0.33cph!

3 Years Ago
Set the new player reaction animation layer to 0 weight by default, and returning it to 0 after use.
3 Years Ago
updates to player keycard anims & override controller
3 Years Ago
Reordered player animator back to the old gesture order - fixes broken gestures from recent merge.
3 Years Ago
Updated index for LayerPlayerGesturesUpperBody and LayerGestures to the new order. Now using a constant instead of a GetLayerIndex for LayerReactions to match the existing style.
3 Years Ago
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3 Years Ago
Merge from snowmobile/vm
3 Years Ago
Fixed server compile - unused variable
3 Years Ago
Manifest update
3 Years Ago
Okay, actually one more final edit
3 Years Ago
One final bump animation edit
3 Years Ago
Merge Snowmobile -> Main
3 Years Ago
Subtracting SteamNetworking_MultiLane_3 while we're waiting for a hotfix for certain servers no longer showing up in the server browser
3 Years Ago
fixed oil hunt mission reward only being 50 scrap
3 Years Ago
horses now trigger pressure pads
3 Years Ago
Updating steamclient libraries to latest
3 Years Ago
network++
3 Years Ago
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3 Years Ago
Footstep placement bug fix.
3 Years Ago
merge from server_browser_tag_filter
3 Years Ago
Merge from cine_anims
3 Years Ago
Merge from keycard_anim_improvement
3 Years Ago
Excavator puzzle reset bounds no longer exceed prevent building volume S2P
3 Years Ago
Large furnace now provides a small amount of heat and comfort - in line with other cooking/smelting deployables
3 Years Ago
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3 Years Ago
3p keycard - Added holdtype, override controller & anims
3 Years Ago
fixed pickle jar desc typo
3 Years Ago
removed Pickup start debug print
3 Years Ago
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3 Years Ago
vm keycard - fixed clipping issues when wearing gloves
3 Years Ago
Fixed some modular car modules not applying passenger stab protection
3 Years Ago
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3 Years Ago
Merge from midiconvar (relative knob support)
3 Years Ago
Merge from altlook_clamps
3 Years Ago
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3 Years Ago
Added Always Sprint to the game options. If enabled, sprint key behaviour is inverted. Player sprints by default, and holding the sprint key will return them to walk speed.
3 Years Ago
skin data
3 Years Ago
Merge from companion_server_offline
3 Years Ago
no doppler on deployed voiceprops audiosources
3 Years Ago
merge from nav_biome
3 Years Ago
Set Craggy back to the default time of day
3 Years Ago
Full manifest rebuild
3 Years Ago
merge from reflection-blending
3 Years Ago
merge from spray_repaircooldown_fix
3 Years Ago
Skin bundle update
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from reflex 1.6 update
3 Years Ago
merge from ice_ak_fix
3 Years Ago
merge from footstep_bug_fix
3 Years Ago
Don't allow door reskinning if a player cannot open the door due to a lock (as well as TC auth)