34,871 Commits over 4,474 Days - 0.32cph!
Merge from industrial_dlc
Merge: from pool_mt
- Bugfix: implemented missing Pool.Reset and ResetMaxCounterUsage
Tests: booted into craggy couple times with Skip Domain Reload active - no NYI exceptions
merge from autoturret_workshop
Merge from ai_recast_integration_post_subtract, add new navmesh, defaults to disabled
merge from PlayerRigUpdate2
merge from censorshipbreast_mountable_fix
merge rust_relay_server -> main
Fix playables not disposed error in editor
merge from PlayerRigUpdate2
merge from storepage_industrial
merge from industrial_dlc
Invisible hose io line now use a visible material when showing directions
merge from PlayerRigUpdate2
merge from censorshipbreast_mountable_fix
Update manifest (prefabs)
Cherrypick CS
151910 (editor toggle button for reflection probe)
merge from consolehistory_fix
merge from censorshipbreast_mountable_fix
merge from PlayerRigUpdate2
merge from industrial_dlc (and bowless_crossbow)
Fixed BatteringRam.DamageEntities NRE
Fixed torch fire effect texture compression artifacts
merge rust_relay_server -> main
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds
fix water wheel water loop sound class (can occlude now)
merge from workshop_emission_fix_again
fix BBQ workshop prefab being closed when publishing
merge rust_relay_server -> main
Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.
merge rust_relay_server -> main (NRE Hotfix)
Merge from PlayerRigUpdate2
merge from devtools_scaling_fixes
merge rust_relay_server -> main
merge from iolines_shader_fix
merge from barrel_conveyor_fix
merge from optimize_deep_sea_texture -> main
merge from iolines_shader_fix
merge from wallpaper_defaultskin_fix
merge from optimize_generate_textures_alloc -> main
merge from server_browser_description_loading_fix
merge from fix_steam_nickname_team_cache -> main
merge from fix_prevent_building_monument_scale -> main
merge from version_log_server
merge from traintunlightfixes
merge from cargoshipfixes
merge from terrain_lowering_nms_large_cave
merge from mismatched_serialized_analyzer
Merge: from serverocclusion_unittests_fixes
- Bugfix: NetworkVisibilityGrid.IsVisibleFrom didn't return consistent to GetVisibleFrom results
- Bugfix(tests): fix invalid setup of server occlusion visibility in select tests
Tests: ran unit tests