branchrust_reboot/maincancel

39,672 Commits over 4,566 Days - 0.36cph!

Rin
26 Days Ago
merge from Machete peg adjust
26 Days Ago
merge from Livestock_animals
26 Days Ago
merge from skinnable_ladder_hatch
26 Days Ago
Merge from livestock_animals
27 Days Ago
Merge from livestock_animals
27 Days Ago
Merge from livestock_animals
27 Days Ago
Reapply modified armoured hatch bounds (affects square and triangle versions)
Rin
27 Days Ago
merge from Livestock_animals
27 Days Ago
country_selection_streamer_mode -> main
Rin
27 Days Ago
Sandbag Barricade HP Stage 1 - 200 > 150 Stage 2 - 300 > 200 Stage 3 - 400 > 250 Stage 4 - 500 > 300
27 Days Ago
Phrase update
Rin
27 Days Ago
merge from biofuel_generator
Rin
27 Days Ago
merge from AnimalTechTreeFix
Rin
28 Days Ago
merge from Plague_Hazmat
29 Days Ago
Merge from livestock_animals
29 Days Ago
Fixed 100 1000 Stack buttons in the items F1 menu looking magenta with rrp enabled
29 Days Ago
Merge from Livestock_animals
29 Days Ago
Fixed duplicate states in floor.ladder.hatch RendererLOD components it was confusing RendererLOD.OnValidate and kept reserializing the prefab
29 Days Ago
Fixed FakePhysicsRope reserializing RidableHorse constantly, it had a [ExecuteAlways] and some changes in OnValidate
29 Days Ago
Fix corrupt scientist2 prefab
29 Days Ago
Added monument tests checking the prefabs are healthy
29 Days Ago
merge from texture_optimisations_2026/harbor_fix3
29 Days Ago
Fix benchmarks not bypassing fps.limitInBackground Fix never removing anything added to TriggerBase._allTriggerBase Fix Rust.Registry.Entity._dict leak when switching scenes (disconnecting from server etc) Add BaseEntityChild to player_collision.prefab so its transform is removed from the registry when destroyed
29 Days Ago
merge from optimize_blueprint_button -> main
29 Days Ago
merge from automated_testing
29 Days Ago
merge from render_pipeline_testing
29 Days Ago
Merge from livestock_wool_conversation_fix
29 Days Ago
merge from Livestock_animals
29 Days Ago
melee fixes from 3p_melee_animsystem_updates branch
29 Days Ago
merge from base_occlusion -> main
29 Days Ago
merge from Livestock_animals
29 Days Ago
Merge from livestock_deathfx_fix
29 Days Ago
Merge from livestock_deathfx_fix
29 Days Ago
merge from Livestock_animals
29 Days Ago
merge from powergrid_loot_fixes
29 Days Ago
Fixed GUI errors when using the test runner window causing tests to fail
29 Days Ago
Fixed test runner window loading editor prefs from different checkouts, causing test list confusion
29 Days Ago
Merge: from mt_snapshot_saving - Clean: removal of old MutexPool, hasn't been in use for 2months Tests: booted craggy, ran print_memory
29 Days Ago
Merge from Render Pipeline Testing
29 Days Ago
Compile fix
29 Days Ago
Merge: from ui_store_slim_ram - Optim to stop loading store atlases, saves up to 250MB - Bugfix for missing images in workshop tab Tests: produced a build and inspected memory snapshots. navigated to workshop tab in inventory
29 Days Ago
Merge from sandbag_barricade_sounds
29 Days Ago
Merge from render_pipeline_testing
29 Days Ago
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29 Days Ago
merge from Crossbow_Arrow_Fix
29 Days Ago
codegen
29 Days Ago
merge from countby_command
29 Days Ago
merge from automated_testing
29 Days Ago
merge from minigun_ammo_reload_fix
29 Days Ago
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