branchrust_reboot/maincancel

36,846 Commits over 4,413 Days - 0.35cph!

54 Days Ago
merge from automated_testing
54 Days Ago
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54 Days Ago
merge from render_pipeline_testing
54 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
54 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
54 Days Ago
merge from overfishing
54 Days Ago
Merge from boat_deployable_sound_looping_fix
54 Days Ago
Merge from map_clan_names
54 Days Ago
Merge from chainsaw_hotspot_gathering
54 Days Ago
merge from useplayerupdatejobs3
54 Days Ago
merge from new_console-ui
54 Days Ago
merge from new_console-ui
54 Days Ago
Merge from boat_teleport_commands
54 Days Ago
Merge from terrain_renderer
55 Days Ago
merge from new_console-ui
55 Days Ago
merge from easter2026_dlc - store icons and square images
55 Days Ago
merge from new_console-ui
55 Days Ago
merge from new_console-ui
55 Days Ago
Merge from terrain_renderer
55 Days Ago
merge from skinviewer_easter
55 Days Ago
Merge from projectile_visibility_fix
55 Days Ago
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55 Days Ago
merge from overfishing
55 Days Ago
merge from qol_bug_report_config -> main
55 Days Ago
merge from fix_network_profiling_broadcast -> main
55 Days Ago
Merge from monument_notification_sounds
55 Days Ago
merge from deep_sea_sleeping_bag -> main
55 Days Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
55 Days Ago
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55 Days Ago
Merge from item_mod_radial_rename
55 Days Ago
merge from waterwheel_deployable
55 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
55 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
55 Days Ago
Fix buoyancy batching leak warnings in the editor
55 Days Ago
merge from useplayerupdatejobs3
55 Days Ago
Fix for ocean topology missing around certain rivers
56 Days Ago
Codegen and made UI_Console_CommandList partial
56 Days Ago
ElectricWaterWheel compile fix
56 Days Ago
set rustige egg gems to be opaque
56 Days Ago
merge from new_console-ui
56 Days Ago
merge from waterwheel_deployable
56 Days Ago
merge from new_console-ui
56 Days Ago
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56 Days Ago
Merge from child_dynamic_lods
56 Days Ago
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56 Days Ago
merge from render_pipeline_testing
56 Days Ago
Bunny ears and onesie show in conveyor filters
56 Days Ago
fix scale not working on prefab deploy guides
56 Days Ago
merge from world_serialization_high_compression
56 Days Ago
merge from Armored_ladder_hatch