branchrust_reboot/maincancel

34,993 Commits over 4,474 Days - 0.33cph!

51 Days Ago
merge from PlayerRigUpdate2
51 Days Ago
50cal_animation_improvements -> main
51 Days Ago
merge from torchholder_indsutrialtorch_fix
51 Days Ago
Phrase update
51 Days Ago
merge from premium_rebrand
51 Days Ago
deployable_snapping_settings_fix -> main
51 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
51 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
51 Days Ago
Fix old scientists and animals ending up on roofs
51 Days Ago
merge from skinviewer_viewmodel
51 Days Ago
merge from industiral_dlc
51 Days Ago
merge from skinnables_icons_fix
51 Days Ago
merge from skinnables_icons_fix
51 Days Ago
merge from premium_rebrand
51 Days Ago
industrial_conveyor_network_optimize -> main
51 Days Ago
network_analyser_rebuild -> main
51 Days Ago
▅▇▄▅█▆ ▇▆▌▇▄▋▊▉
51 Days Ago
Merge from props_usage
51 Days Ago
Fixed IconRender scene using the old UI input system module
51 Days Ago
merge from keyboard_layouts_fix
51 Days Ago
merge from premium_rebrand
51 Days Ago
merge from premium_rebrand
52 Days Ago
50cal_animation_improvements -> main
52 Days Ago
merge from fix_additional_projects_slnx -> main
52 Days Ago
Fixed crosshair popups regression from my recent generic popup changes
52 Days Ago
merge from spraycan_reskin_refactor
52 Days Ago
merge from keyboard_layouts_fix
52 Days Ago
player_loot_mark_dirty_fix -> main
52 Days Ago
merge from PlayerRigUpdate2 (just texture metas)
52 Days Ago
merge from resourcedispenser_allocs
52 Days Ago
Merge: from buildcommand_allocs - Bugfix for enable_marker_teleport teleporting to wrong Z Tests: unit tests + enable_marker_teleport
52 Days Ago
merge from playerboat_beached_flipping_fix
52 Days Ago
merge from keyboard_layouts_fix
52 Days Ago
Clean: add root-level *.slnx to plastic ignore list Tests: plastic doesn't show it as a new file
52 Days Ago
Merge: from player_benchmark_improvements - New: added PlayerModelBenchmark scene that tracks rendering cost of new player model Tests: ran benchmark a couple times
Rin
52 Days Ago
merge from save285 - Staging wipe!
52 Days Ago
fixed BDU protection values switched
52 Days Ago
commiting a bunch of meta files plastic moaning about
52 Days Ago
ballistic armor condiction pass
52 Days Ago
Merge from tutorial_animator_fixups
52 Days Ago
Merge from PlayerRigUpdate2
52 Days Ago
merge from fix_guid_null_error
52 Days Ago
merge from fix_texture_analyzer_atlas
52 Days Ago
merge from ceiling_gold_stars_rotation
52 Days Ago
merge from Fix_odd_deployguides
52 Days Ago
merge from fix_ballistic_vest_description
52 Days Ago
industrial_dlc -> main
52 Days Ago
PlayerRigUpdate2 -> main
52 Days Ago
m16a2 -> main
53 Days Ago
merge from skinviewer_viewmodel