branchrust_reboot/maincancel

31,189 Commits over 3,928 Days - 0.33cph!

4 Years Ago
Adjust card material brightness
4 Years Ago
Merge CardGames->Main again
4 Years Ago
Merge CardGames->Main
4 Years Ago
Merge WorkCart->Main. Bug fixes and minor improvements.
4 Years Ago
Merge CardGames->Main. Adds: - Visible community cards on the table - Chips on the table that match the actual pot - Improved UI performance
4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
censorplayerlist now enabled by default
4 Years Ago
fix for missing materials on lower lod levels for the arcade machine
4 Years Ago
fixed missing bottom faces for arcade machine and vending machine fixed missing internal faces on washing machine prop - the material on the shadow boxes was set to 75%
4 Years Ago
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4 Years Ago
Updated iceberg_6 fbx to fix holes on LOD1
4 Years Ago
Fixed watercatcher UI drinking
4 Years Ago
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4 Years Ago
Potential NRE fix when spawning gibs for construction blocks
4 Years Ago
Change packages-lock.json com.unity.ide.rider dependency com.unity.test-framework version back to 1.1.1, and commit missing and changed meta files from the backport merge.
4 Years Ago
Make cardtable_gibs read/write enabled (fix "CollisionMeshData couldn't be created...")
4 Years Ago
Disable immediately unloading unused mipmap levels + clarified texture.stats a bit more
4 Years Ago
skin approval
4 Years Ago
Fixed broken specular on dead pines at low shader level
4 Years Ago
Lowering snow_ore population to 1000 Bumping arid_ore population to 1750
4 Years Ago
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4 Years Ago
phrases
4 Years Ago
Cherry picking 61164 & 61218
4 Years Ago
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4 Years Ago
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4 Years Ago
crane magnet - tweaked ik hand offsets tweaked mount position
4 Years Ago
Added crane sitting pose to player animator Added crane sit mountpose enum set crane operator prefab to use crane pose
4 Years Ago
crane magnet - Added sitting player anim
4 Years Ago
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4 Years Ago
lowered 4module vehicle scrap reward to 125 (was 150)
4 Years Ago
added kill trigger to magnet fixed exhaust not toggling with engine fixed some cases where fuel was inaccessible set magnetcrane AnimatePhysics mode to true for server only
4 Years Ago
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4 Years Ago
Slightly tweaked near AO to remove black spots on grass
4 Years Ago
Merge from tree_shadow_proxy_subtract to fix broken tree shadows when using flashlights
4 Years Ago
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4 Years Ago
apply crane damage reduction after player damage
4 Years Ago
Updated AO properties to fix ghosting near camera.
4 Years Ago
crane magnet - smoother movement for crane arms
4 Years Ago
Re-enabling graphics jobs on macOS (done experimenting)
4 Years Ago
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4 Years Ago
Fixed CarShredder_Top_Collider read/write moaning
4 Years Ago
crane magnet - fixed incorrect materials on some lods
4 Years Ago
Phrases + codegen check
4 Years Ago
Disabling graphics jobs on macOS for better profiling
4 Years Ago
Don't update look direction on modelstate from the server on the local player - we set that every frame so it's more accurate locally Rotate our smoothed direction instead of lerping
4 Years Ago
Change magnet crane animator to physics mode
4 Years Ago
Crane LOD distance tweaks.
4 Years Ago
Fixed on/off states for new lightgroups