branchrust_reboot/maincancel

39,303 Commits over 4,566 Days - 0.36cph!

2 Years Ago
merge from planter_night_rainfall_fix
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merge from launchsite_flow_fix
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merge from dpv_fixes
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merge to main surrendering_duck
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merge from frontier_hatchet_bc_fixes
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merge from hempcolor
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Merge from thirdperson_orbit_cam
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Merge: from requesttrees_spike Removes the "server_requesttrees" lag spike on player connect by spreading out the processing over the next frames. Server owners can disable this via `TreeManager.EnableTreeStreaming 0` and adjust it's performance via `PlayerBudgetMS`, `UpdateBudgetMS` and `CellSize` admin servervars. Tests: Booted Procgen 6k world - took ~3.5min to stream entire world to a player at 10 server fps, with no visual deterioration.
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Merge from elevator_world_deploy_fix
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Merge from set_local_player_visible
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Merge from demo_shot_delete_fix
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divesite_despawn_fix -> main
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Merge fixes
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radtown_spline_fixes -> main
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patrolheli_orbitstrafe_fix -> main
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radioactive_water_convars -> main
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buoy_spawn_fix -> main
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HCR viewmodel anim updates
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merge from /world_update_2/flashlightfixes/fulloverhaul/
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merge from travelling_vendor_fixes_2
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merge from patrol_heli_crash_filters
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merge from radioactive_water_buff
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merge from wallpaper
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merge from stables_npc_fix
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Merge from fix_computer_station_enter -> main
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merge from RF_optim
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merge from divesite_respawn_fix
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