branchrust_reboot/maincancel

31,200 Commits over 3,928 Days - 0.33cph!

4 Years Ago
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4 Years Ago
Fix StringPool exception when the manifest lists the same string twice (merging? this warns if there's a possible collision anyway)
4 Years Ago
Updated some old and incorrect/out dated item descriptions
4 Years Ago
Cherry pick 54660
4 Years Ago
skin approval
4 Years Ago
▋▆▍ ▄▍█▌▊▌.▋▍█▄▉▉▇▉▋▇▄▅▍▄▍▅ (▋█▋█▋▉▍ ▅▄▇▊▌) █▍ █▄█▍▌▆▄▋ ▊▇█▋ ▄▋▆ ▋▌▆▍▍▆ ▍▅▅▅ ▆▍▇▍▆▌█▄ ▋▍ ▍▋▄_▅▋▄▍▋▇ ▍▍█▅▍▇ ██▍▉▋█▍ (▆▋▊▇ ▋▋█ ▉▍▋▆▌ ▆▍ ▋▅▆▌▆▆▋ ▆▆▋▋▇▊▋▇▉ ▉▍█▍█▆█ █▇ ▆▇▋ ▍▆ ▆▇ ▋▇▊▇▊▋▉)
4 Years Ago
Reduced chance of finding T1 car parts at road and water junkpiles (road side monuments remain unchanged)
4 Years Ago
Enabled pickup on the powered water purifier
4 Years Ago
Clamp admin time to 0-24 (if it's above 0)
4 Years Ago
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4 Years Ago
▌▉▍█▌█▌ ▉▍▍█▆▉▋ ▉█▋▍▆ ▉▌▅▆▍▆▍▄ ▍█▉▋█▄▄▇▍.▋▆▅▋▇▇▄▇▅▌, ▅▄█▅▅▄▋▄▋▋ ▆▍▆ ▌█▍ ▅█▆▍▅▉▇▉▊▉▌ ▉▅▉: ▄▌▌▇▌ ▄█▆ ▇▋▋▄▇▉▊▋▍▆ ▆█▅▊▅▅▊ ▊▊ ▍▉▊▆▅ ▌▅▊▇▅▍▄█▉▍ ▄█▆▅▅▋▌ ▌▊▉▆▋ ▇█▋▋▊▆▇▉▊▋ ▉▉▅▅ ▍▇▊▍ / ▆▌▌▆▉▊▌██▌ ▄▊▍▊▍▅▋++
4 Years Ago
Updating Facepunch.Steamworks
4 Years Ago
merge from pickup_fix
4 Years Ago
Fixed gib warning on loot barrels
4 Years Ago
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4 Years Ago
Fixed error with test map
4 Years Ago
▉▄▋▅▆ ▇█▍ ▅▊▋▌▋█▆▄▇▋ ▅█▊▉▊▇▇ ▍█ ▋▊▅▇▅ ▇▄▋▆█▊█▉██ ▋▍▉▉▌█▊ ▄▊█▇▅ ▌▍█▇▋▇▌▊▇▄ ▆▉█▊ ▋▍▉▋ / ▇▊▄▅▌▋▌▌▄▄ ▄▉█▍▌ ▆▅▋▌▅▌▅ ▋▋▅▋▊▄ ▄▆▋▋ █▌▅▋▄▋▄▊▉▍▇▋▉.▋▉▇ ▋▅ ▉▍▅█▌▅ (▍▆▄▅) ▄▋▌▌▇▇▅ ▉▌▄▅█▊▅++
4 Years Ago
Fix being unable to break down more than one item at a time
4 Years Ago
Fix being unable to power storage monitors directly from batteries
4 Years Ago
Roof left and right side trim conditional models are applied to both client and server (for the collider, fixes fly hack false positives)
4 Years Ago
Fixed unable to plant next to sapling or higher stage berry bush in a planter
4 Years Ago
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4 Years Ago
merge from oceanlevel_deployable_fix
4 Years Ago
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4 Years Ago
Do entity order validate before calling CreateOrUpdateEntity so the counter isn't corrupted if CreateOrUpdateEntity throws an exception Include additional info in disconnect message when entity order validate fails
4 Years Ago
Updated Scuba Overlay
4 Years Ago
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4 Years Ago
Shrink the wounded/sleeping collider a little more
4 Years Ago
Only refresh the player's collider size every 250ms (performance, no serious need to do it more often)
4 Years Ago
Collider size is now refreshed on bots as well as real players
4 Years Ago
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4 Years Ago
▄▊▅▆▅▌▋▆▍ ▇▅▉▊▆ ▉▆▆▉ ▊▋▆█ ▉▊▉ ▊▌▉█▉▍ ▊▋▋ ▍▉▍ ▇▄▅ ▌▄▋▅▉▅▇ ▇▌ ▋▇▇▅█▊ (▊▅▉▊█▄▅▌▇, ▇▉▌▌ ▆▍▆▍▉█ ▌▅▊▇ ▅█▇▉▋▋ ▅▊▉▆▅ ▇█▇▊ ▉▅ ▋▆█▌▍)
4 Years Ago
Fixed dodgy collider in doorway between recycler and main building at airfield
4 Years Ago
skin approval
4 Years Ago
Fixed Secretlabs chair gib errors
4 Years Ago
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4 Years Ago
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4 Years Ago
subtracting 54455 - multiple issues, merge to experimental once fixed
4 Years Ago
Merge from SecretLabChair
4 Years Ago
Merge from spacesuit
4 Years Ago
Prevent "Look rotation viewing vector is zero" complaints from hot air balloon, minicopter, scrap transport helicopter
4 Years Ago
Merge from rendermap
4 Years Ago
Fixed invisible barrier across airfield rear door
4 Years Ago
Merge from bandit_lamps
4 Years Ago
Merge from PlayerColliderMod -> Main
4 Years Ago
Merge BoatClip -> Main
4 Years Ago
Merge DestroyableRoadsigns -> Main
4 Years Ago
Merge MoreGeneralBugFixes -> Main
4 Years Ago
Fixed loot barrel gibs not using the correct material
4 Years Ago
Merge OilRigBoats -> Main