branchrust_reboot/maincancel

33,104 Commits over 4,109 Days - 0.34cph!

4 Years Ago
tightened up recoil response on revolver/sap including animations
4 Years Ago
merge from easter_2021
4 Years Ago
Fixed issue with glitch on clapping gesture
4 Years Ago
Bunny hat eye fix
4 Years Ago
merge from easter_2021
4 Years Ago
workcart mount pose - fix for snapping issues on head look
4 Years Ago
Keep vehicle_aim_yaw on zero for Sit_Cardgame
4 Years Ago
Re-enable head look.
4 Years Ago
Disable poker table player head movement, as it was messing with the main body animation. Re-enable this if we come up with a fix.
4 Years Ago
Update manifest
4 Years Ago
Disable the idle kick temporarily for a bugfix
4 Years Ago
- Kick poker players who have given no inputs for ten minutes - Poker quit dialog now says "Hold to leave" instead of "Hold to dismount" - Replaced the poker chip storage open-close sounds
4 Years Ago
Fixed some floating ceiling lights caused by a small dimension mismatch between LOD meshes
4 Years Ago
Added health vitals to the card table UI so that the player can see how they're doing. Everything scaled to 1.5 so that it matches how it looks in the HUD, since the normal HUD is scaled for 1280x720 and the poker UI is scaled for 1920x1080. Unfortunately this meant scaling every element since just scaling the entire canvas created a blurry mess.
4 Years Ago
Give poker players 2 food and water after each round
4 Years Ago
Merge CardGames->Main
4 Years Ago
fixe dredge metal structure gap from fbx
4 Years Ago
fixed dredge zfight and some gaps
4 Years Ago
Fixed light position offset in Bandit Town + s2p
4 Years Ago
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4 Years Ago
Assign the correct Sit_Workcart pose to the work cart seat. Enable headlook for the workcart. Fix headlook on/off check bug.
4 Years Ago
merge from vehicle_vendor_fixes
4 Years Ago
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4 Years Ago
reduced hostile duration for players hit by peacekeeper turrets to 5 from 30
4 Years Ago
Fixed weapon effect parenting bug
4 Years Ago
headlook at poker table
4 Years Ago
Remove snowball from eggs
4 Years Ago
Fixed floating hanging table lights at bandit town Bandit town S2P
4 Years Ago
merge from gestures_2
4 Years Ago
Removed support for playing the legacy gestures via the gesture convar command
4 Years Ago
Fix text sizing issue on slots UI panel
4 Years Ago
Remove a log
4 Years Ago
Potential EndGestureShared NRE fix
4 Years Ago
Fixed cards mesh being visible underneath card table seats
4 Years Ago
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4 Years Ago
Updated menu background video
4 Years Ago
Merge CardGames -> Main
4 Years Ago
network++
4 Years Ago
merge from CardGames
4 Years Ago
Topbunnies no longer hides hostile UI
4 Years Ago
Fixed broken egg basket eggRenderers references UFR - broke in viewmodel_fix branch
4 Years Ago
Fixed bunnyhat LODs and ensure JiggleBone and EzSoftbone are disabled on LODs
4 Years Ago
Fixed multiple lodgroups on RustigeEgg_E
4 Years Ago
merge from HapisIsland_2021 - Bug Fixes
4 Years Ago
merge from easter_2021
4 Years Ago
Fix for hitboxes failing on certain types of hit.
4 Years Ago
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4 Years Ago
Refactor MonumentInfo and DungeonInfo to derive from a new LandmarkInfo class LandmarkInfo is now the source for monument/train tunnel map markers
4 Years Ago
merge from card games (light fixtures & related files)
4 Years Ago
Merge CardGames -> Main. Includes the new dismount on server load system.