31,204 Commits over 3,928 Days - 0.33cph!
Merge from life_stats_fixes
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swap gong soundclass/mixer channel to instruments
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Removed road mesh offset of 0.01m (makes it hover too much)
Adjusted roadside monument loot spawns on tier 1 and 2
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can not use broken weapons in turrets
fix sedan_a_wrecked was using the painted variant material and not the wrecked one
Removed trail paths from junkyard
S2P Junkyard
don't cull patrol helicopter
Auto turrets can no longer use MGL and rocket launcher
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turret crouch exploit fix
mgl/rl turret nerf
turret now aims at portion of player above water if possible
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Fixed wrong asset paths for monument benchmarks
Merge from firework_benchmark
River mesh import settings fixes
Road material fixes for Savas, Savas koth and Hapis
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Always save config when exiting the game
Optimized closing the game
Merge from skeleton optimisations
Added "Particles/PixelLit Advanced" shader with linear and flow-based frame blending
Horse loot through buildings fix