34,477 Commits over 4,201 Days - 0.34cph!
    
    
    
        
        
        
        
        
        
            
            
            
                
                Turned off train signal lights
                
                
                
                
             
         
        
            
            
            
                
                ▍█▌▄▉▇▅▇▄ ▄▍▌▊▊▄▅█ ▄▄▅▋▇█▇ (▆▅▅▊▅▇_▋▌▆▅█▄▍▍) █▄▊ ▇▉▇▋▄▅▍▆ ▇▌▌▅▄▆▉
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from voiceprops/dlc (achievements)
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from voiceprops/dlc
                
                
                
                
             
         
        
            
            
            
                
                Make it easier to push flip a rowboat over. It was really difficult for one person on flat ground.
                
                
                
                
             
         
        
            
            
            
                
                Be more lenient with seat clipping checks, now finishing the check right at eye level. Fixes player hitting their head on the damaged floor above when riding a horse at Water Treatment
                
                
                
                
             
         
        
        
        
            
            
            
                
                added some requested cubes for map makers /modding/cubes
                
                
                
                
             
         
        
            
            
            
                
                Gave the player a smaller collider when on a horse that better fits their actual size when on the horse. Hopefully fixes my newer more zealous clipping checks from booting players off when it shouldn't
                
                
                
                
             
         
        
            
            
            
                
                Fixed regression bug, clothing with move speed modifiers no longer affecting movement speed in water or on ladders
                
                
                
                
             
         
        
        
            
            
            
                
                Tweaked bunker entrances volumes due to AH issues
                
                
                
                
             
         
        
            
            
            
                
                Merge from voiceprops/dlc
                
                
                
                
             
         
        
        
            
            
            
                
                Manually lazy init the skin approval list (no more static constructor)
Catch and log exceptions when building the approval list
                
                
                
                
             
         
        
        
            
            
            
                
                Extended bunker entrance building blocker volume
Tweaked bunker ladder volume
                
                
                
                
             
         
        
        
            
            
            
                
                merge from save214 (Staging wipe)
                
                
                
                
             
         
        
            
            
            
                
                Fix crawl collider radius offset bug
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from voiceprops/dlc
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Merge from voiceprops/dlc
                
                
                
                
             
         
        
            
            
            
                
                If server saves while player is wounded, just have them die on load. They were getting stuck in wounded state forever.
                
                
                
                
             
         
        
            
            
            
                
                Improved fix for picklechuting
                
                
                
                
             
         
        
            
            
            
                
                Further prevent picklechuting by ignoring wounded damage immunity if it's fall damage
                
                
                
                
             
         
        
            
            
            
                
                Re-check majority damage type when progressing from crawling to incapacitated state, not just when going from healthy to wounded (crawling)
                
                
                
                
             
         
        
            
            
            
                
                Revert the previous poisoning commit to prevent "pickle cave diving"
                
                
                
                
             
         
        
            
            
            
                
                Cancel pending poison damage when changing wounded state
                
                
                
                
             
         
        
            
            
            
                
                Fix swimming and ladder climbing being extra slow
                
                
                
                
             
         
        
            
            
            
                
                Medkit recovery from wounded no longer works with fall damage (prevent "one weird trick" to fall as far as you want)
                
                
                
                
             
         
        
            
            
            
                
                If a player is on a ladder when they become wounded, make them fall off
                
                
                
                
             
         
        
            
            
            
                
                Make the injure command less strict than the real thing, so we don't stop players using it right after being injured previously and so on
                
                
                
                
             
         
        
            
            
            
                
                Don't let the 'injure' console command put the player into wounded state if they're in a situation where becoming wounded would usually be impossible (this will fix the "can still drive while wounded" thing).
                
                
                
                
             
         
        
            
            
            
                
                Fix another NRE in GoToIncapacitated
                
                
                
                
             
         
        
            
            
            
                
                Fixed error when using injure console command
                
                
                
                
             
         
        
            
            
            
                
                Fixed not being able to crouch under half walls
                
                
                
                
             
         
        
        
            
            
            
                
                Split the CanInteract method instead of using an overload. See if this fixes the mysterious MissingMethodException on Staging.