branchrust_reboot/maincancel

32,290 Commits over 4,048 Days - 0.33cph!

6 Years Ago
roam bunching fix rowboat fix
6 Years Ago
More foam on rhib + longer fading ocean disturbance
6 Years Ago
door work fixed scientist respawns on oil rig do not save scientists
6 Years Ago
Oil rig breaker clunk sound
6 Years Ago
Fixed NPC moving all fucked when traversing navmesh link (classic)
6 Years Ago
Water interaction aligment proper + rowboat disturbance size tweaks
6 Years Ago
debug.log removal
6 Years Ago
manifest
6 Years Ago
potential nre fix
6 Years Ago
Backing up this prefab.
6 Years Ago
Oil rig ambient stings
6 Years Ago
Reapply 32821 NRE Fixes
6 Years Ago
Softer cargoship splash wake intersection with ocean (needs switch to interaction later)
6 Years Ago
Fixed rhib and rowboat disturbance always active, even when not submerged; updated both prefabs
6 Years Ago
Tweaks to reduce rowboat wake size and mitigate disturbance flickering; update rowboat prefab
6 Years Ago
subtracting #32821 (multiple errors)
6 Years Ago
wrong branch
6 Years Ago
TriggerParent doesn't parent entities that are already parented (to fix cargo ship water junkpile issues)
6 Years Ago
Fixed NPC entities snapping to world origin while traversing navmesh links
6 Years Ago
Oil rig music and ambient sounds
6 Years Ago
network++
6 Years Ago
buoyancy improvements to rhib fixed boat engines not taking wave height into effect during depth calculations
6 Years Ago
AI door issue scene flasher/siren light now have passthrough turret parts far less common from boxes scene2prefab compile fix
6 Years Ago
fixed oil rig ladders scene2prefab
6 Years Ago
scene2prefab fixed scientists spawning too slow
6 Years Ago
adjusted scientist loot
6 Years Ago
scene2prefab
6 Years Ago
more waypoints failed attempt at flamethrower npc usage
6 Years Ago
Add ability to loop & skip around music dynamically Support for location specific music playlists Oil rig music files
6 Years Ago
0.75 sec fade on distant rig lights. Distance flare GPU instancing.
6 Years Ago
cover update
6 Years Ago
Added instancing support to FX/Additive Billboard
6 Years Ago
alarm system
6 Years Ago
set mipbias to 1 on foam array
6 Years Ago
Added FX/Additive Billboard for Petur
6 Years Ago
Rig2 lights turn on and off depending on the time of day.
6 Years Ago
Light quad imposters to Rig2 lighting prefab.
6 Years Ago
npc damage modifications
6 Years Ago
Added optional toggle fade w/ adjustable duration to AmbientLightLOD; off by default
6 Years Ago
removed problematic cover point
6 Years Ago
oilrig modifications
6 Years Ago
flashlights
6 Years Ago
ch47 crush trigger cover handling
6 Years Ago
Cheapo unlit GPU billboard shader. Related mats.
6 Years Ago
Added ProgressTime to water system; useful for debugging
6 Years Ago
Fixed black regions on horizon when looking up through the waves
6 Years Ago
cover state reload improvements
6 Years Ago
Hapis warning fix
6 Years Ago
spas12 stock downsized to 1024 (saved extra 10MB)
6 Years Ago
Downsized spas12 and splash foam textures to max 2048 (saved 105 MB)