branchrust_reboot/maincancel

34,618 Commits over 4,444 Days - 0.32cph!

7 Years Ago
Fixed IndexOutOfRangeException on reconnect
7 Years Ago
Packet handling profiling
7 Years Ago
minicopter culling and better LODs
7 Years Ago
Another demo fix for cinematic_play and cinematic_stop Added server.cinematic convar to enable the cinematic convars for all players
7 Years Ago
Removed some initial global tree snapshot overhead
7 Years Ago
Fixed initial global tree snapshot not working
7 Years Ago
Added cinematic_play and cinematic_stop to demos Added target player as optional second argument to cinematic_play and cinematic_stop Added cinematic_list to print list of available cinematic animations
7 Years Ago
db shotgun worldmodel prefab lod fix
7 Years Ago
Merge from global_trees
7 Years Ago
fixed crate marker sending too many network updates
7 Years Ago
minicopter sleep fixes
7 Years Ago
potential NRE fix
7 Years Ago
minicopter optimizations
7 Years Ago
Added eye_blinking and eye_movement convars
7 Years Ago
Merge from playeranimator_swap_test
7 Years Ago
old skin stuff
7 Years Ago
Hitch & Trough: Lods/Col/prefab setup/materials & textures
7 Years Ago
Added streamer mode to options menu
7 Years Ago
Arcade machine gibs
7 Years Ago
Skin.ReadDefaults NRE fix
7 Years Ago
Merge from unloadprefabs_2
7 Years Ago
Forced world serialization rebuild to refresh world file on clients that joined a new server and servers that wiped today
7 Years Ago
Scene2Prefab on swamps to fix checksum mismatch (Plastic subtract fuckup?) Forced world serialization rebuild to refresh world file on clients that joined a new server and servers that wiped today
7 Years Ago
skin approval LookRotation fix
7 Years Ago
Disabled GraphicsRaycaster component on ChippyGame (perf)
7 Years Ago
Disabled raycast target on world UI of Chippy arcade and vending machine (performance)
7 Years Ago
disabled "no ideal mount" spam
7 Years Ago
Subtracting 36501 (see #rust)
7 Years Ago
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7 Years Ago
bundle fix
7 Years Ago
Fixed junkyard APC mat
7 Years Ago
merge into main
7 Years Ago
Fixed Rustige Egg not taking splash damage
7 Years Ago
Packet handling profiling
7 Years Ago
AI sense performance improvements at the cost of animals no longer sensing NPCs (but NPCs also no longer doing expensive visibility checks on other NPCs)
7 Years Ago
Removed default alt inputs causing phantom UI inputs
7 Years Ago
Switched back to multibox pruning broadphase for better physics performance, particularly on the server
7 Years Ago
Added skin memory usage to print_loaded_skins
7 Years Ago
Updated DebugEx
7 Years Ago
Fixed atmosphere volume gradient issues causing overbrightness at night + tweaked swamp values
7 Years Ago
Enabled skin unloading by default for everyone
7 Years Ago
Merge from unloadprefabs
7 Years Ago
Merge from position_lerp_3
7 Years Ago
skin approval
7 Years Ago
Toned shore foam down a notch
7 Years Ago
sitem updates etc
7 Years Ago
protocol++
7 Years Ago
Tweaked water system prefab variables for less intense shore wave steepness, more natural looking shore foam shapes, more foam at shore, less foam as it merges with ocean water, more variety in ocean water
7 Years Ago
Fixed sandbag barricade skin not applying
7 Years Ago
Fixed skins not applying to concrete barricade