branchrust_reboot/maincancel

34,879 Commits over 4,262 Days - 0.34cph!

12 Years Ago
Fixed menu not showing Updated protocol properly
12 Years Ago
Fixed a texture seam.
12 Years Ago
Death screen placeholder implemented Fixed viewmodels staying after death
12 Years Ago
Vitals now use HTML UI
12 Years Ago
Added server filters html. Tweaked menu GUI structure and CSS. Added basic option screen tabs.
12 Years Ago
Hiding ingame HTML
12 Years Ago
Undone branding stomp, select stomp
12 Years Ago
Merging amplify changes
12 Years Ago
-Added guiWindow directive to handle toggling of in-game windows via keyinput
12 Years Ago
Stopped player window rendering
12 Years Ago
Fixed torch prefab Amplify Motion Object script reference
12 Years Ago
some animations for the rocket launcher.
12 Years Ago
Resists and weight bar added
12 Years Ago
Fixed protocol version not being set properly
12 Years Ago
Fixed server NRE
12 Years Ago
Fixed invalid blueprints getting through, causing havok
12 Years Ago
Added player equip slots
12 Years Ago
Fixed awesome server memory leak
12 Years Ago
Started moving stuff around so it'd work after assembly reloads but we still get crash when in game
12 Years Ago
HTML menu scene didn't save
12 Years Ago
HTML UI can now steal keyboard input Console Commands can now have no arguments Console Commands throw warning on incompatible function bind Added HTML UI chat, removed old chat Console window swallows keys properly Show cursor when console window visible Chat history Fixed triple headed bear in menu Fixed belt activating when typing in chat Fixed server browser error when listing servers with no tags
12 Years Ago
Started on crafting panel html/css. Added some placeholder icons. Added generic item directive and template.
12 Years Ago
Hiding player window.
12 Years Ago
-finished the rocket launcher animations
12 Years Ago
tweaked some of the animations for the bone knife and waterpipe shotgun.
12 Years Ago
12 Years Ago
Moved cginc files to their own folder so that they can be used by shaders in any subfolder
12 Years Ago
Added first draft of a custom tree billboard shader
12 Years Ago
Tree billboard test
12 Years Ago
Further updates for the crafting window.
12 Years Ago
Type 3 bushes for Andre
12 Years Ago
Optimized billboard shader
12 Years Ago
Compile to experimental folder for cleanliness Remove unused test scene Add missing meta files Update css map
12 Years Ago
Added crafting queue to the HUD. Tweaked window display structure.
12 Years Ago
Moved HTML localization to service HTML Inventory now updated from game Added inventory.old convar - defaults to true Added HTML inventory icons HTML UI now scales with screen height Removed guiWindow directive (handled by engine) Fixed HTML inventory menu showing up in game Fixed inventory not getting updated when receiving stacked resources Fixed player voice error on disconnect Fixed error logger sending out of memory errors multiple times
12 Years Ago
Forgot this file
12 Years Ago
Server compile fix
12 Years Ago
Fixed ui starting on ingame screen
12 Years Ago
Fixed HTML rendering being laggy Fixed quit not working
12 Years Ago
Reduced calorie healing so you're not immortal
12 Years Ago
Fixed HTML menu for real this time
12 Years Ago
EAC doesn't seem to like the 64bit windows build. Build a 32bit version for now.
12 Years Ago
Making the server less verbose
12 Years Ago
Fixed players being able to die when dead Removed more debug output
12 Years Ago
Updated EAC
12 Years Ago
Added server.secure convar
12 Years Ago
Fixed viewmodel animation trigger errors Fixed player inventory errors Ignore empty console commands Split up client network cycle, to aid debugging Don't allow connect multiple times
12 Years Ago
Fixed JQueryUI fucking up drag positions with page zoom enabled
12 Years Ago
Made items draggable, item slots droppable Items are now added to array by slot number glue.js switches the screen to ingame and opens inventory in chrome
12 Years Ago
Wearables/Beltbar hooked up to HTML ui