branchrust_reboot/maincancel

32,163 Commits over 4,018 Days - 0.33cph!

8 Years Ago
ore hot spots spawn closer to the last one instead of on the other side
8 Years Ago
ore flare mesh cull and optimization skin approval stuff
8 Years Ago
removed spring cost on SAP reduced SAP HQM cost skin approval compile fix
8 Years Ago
protocol++
8 Years Ago
merge into main
8 Years Ago
Fixed some rust/std shaders shiny below 300
8 Years Ago
Quickfix
8 Years Ago
Ai tweaks
8 Years Ago
Fixed not setting specific blend-layer keywords on packed material Fixed secondary map import settings
8 Years Ago
fixed Find Game button ?
8 Years Ago
Manifest commands for holmzy
8 Years Ago
Facepunch.Unity update
8 Years Ago
Fixed rust/std shaders getting color applied twice since cs21864
8 Years Ago
Fixed an NRE when using dynamic cover point volumes. Ai tweaks.
8 Years Ago
Initializing AiManager via bootstrap.
8 Years Ago
Added packed version of blend4way shader (base layer only for now) Fixed custom editor on blendlayer packed
8 Years Ago
Merged blend layer shader code with the rest of rust/std + base layer packing support Added packed version of blend layer shader Nuked custom blend layer shader inspector
8 Years Ago
Merged packed and unpacked shader code for minimal redundancy
8 Years Ago
Re-packed construction atlas
8 Years Ago
Fixed packed shader simple quality addpass keywords Now cleaning material keywords to absolutely necessary after packing
8 Years Ago
Added configurable packed texture save options
8 Years Ago
Fixed index out of range exception vulnerability when nav_grid is true.
8 Years Ago
Fixed adding empty packed map refs
8 Years Ago
Make compiler happy
8 Years Ago
Removed magenta debug print of active and dormant agents.
8 Years Ago
Ai tweaks
8 Years Ago
Fixed a couple of packing bugs
8 Years Ago
Added nav_grid convar + ai tweaks.
8 Years Ago
Ai tweaks, better dynamic cover.
8 Years Ago
Merged from GameTips
8 Years Ago
unsued variable fixes
8 Years Ago
Finished packer improvements + cleaned up
8 Years Ago
Some ai tweaks
8 Years Ago
Added sysuid console command (prints unique device identifier)
8 Years Ago
Tighten the dynamic volume a bit, so that it's faster to generate on spawn.
8 Years Ago
More robust dynamic cover point volumes.
8 Years Ago
Updated manifest
8 Years Ago
Merged from ai_2 branch
8 Years Ago
Fixed construction atlas material
8 Years Ago
Added partial packed map reuse Changed packed texture internal folder structure Added a couple more tools for data gathering
8 Years Ago
Unpacked test material
8 Years Ago
compile fix
8 Years Ago
compile fix for tips CC: Garry visual storage container baseline (visible items on shelves in radtowns) fixes for colliders and missing LODGroups on some world models
8 Years Ago
Enabled culling on glcore
8 Years Ago
Fixed compute shader error on glcore
8 Years Ago
Fixed bed description Fixed bandana description Fixed minnows description Fixed small stocking description Fixed Research Paper description
8 Years Ago
Update phrases from static Translate.Phrase's
8 Years Ago
Added Translate.TokenisedPhrase Throw warning when generating phrases if two keys with different values Added game tip explaining how to open inventory if opened less than x times Added showgametip, hidegametip (for modders)
8 Years Ago
Map no longer using SceneToPrefab
8 Years Ago
backpack (grounded) / fbx/ prefab/ lods/materials/ textures