32,162 Commits over 4,018 Days - 0.33cph!
fixed invisible barrels near sphere tank
fixed bug with players not showing their correct spine orientation at short distances
viewmodel organisation -
clean export for medical syringe
chunkier barrel hit sound
barrel gib effect
pickup items play a sound instead of moving to inventory silently
gibs have an 'explode' option to push them away from the source object
Cherry picking
21442 and
21443
Adjusted temperate biome ore distribution (50% stone, 25% metal, 25% sulfur instead of 33% each)
fixed ores sometimes not giving the bonus on completion
fixed sand/snow ores not giving proper hqm yields
Subtracting
21367 (should've gone to save146)
Removed a bullshit 0.33 reflection multiplier from MainCamera (set on sky dome)
Updated collider of static campfire
Removed FakePhysics (empty script)
Added -rcon.ssl (certificate path, wss)
Added -rcon.sslpwd (certificate password, wss)
Changed C4 back to 10/10 seconds timer
Merge from texture packing
Temperate biome has more stone nodes, less metal + sulfur nodes (arid + arctic biomes remain unchanged)
hqm bonus is now 2, relax
schema
Adjusted item pouch color to look different from the hidden stash
Junkpile base model using terrain blend shader - should allow steeper placement (up to 20 degree)
Burned chicken meat despawns faster
Spoiled meat and spoiled apples despawn faster
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time)
Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
Fixed M249 having no rarity set (despawn time)
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
Reverted grenade mass and throw velocity changes
Ore stage change sound
Misc sound polish
Mix tweaks
Player corpses drop backpacks with their items in them when despawning / destroyed (better performance with long despawn duration)
Added corpsedespawn convar (time after which corpses despawn and turn into backpacks, defaults to 5 minutes like before)
Fixed item pouch loot panel sometimes not having enough slots to show all contained items
Fixed item pouch being culled too early
Fixed item pouch sometimes falling through objects
When a storage container is destroyed, drop an item pouch instead of all items individually
Can no longer put items into loot containers
Network++
Updated Facepunch.Steamworks
Added Jetpack