30,704 Commits over 3,836 Days - 0.33cph!
merge from milder_posteffects
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merge from CNY_DragonLauncher
merge from NMS not in S2P rotation fix
merge from water junk piles barrel fix
Fixed ember material disconnect in manpad rocket trail.
merge from metal_detector
merge from CNY_DragonLauncher
merge from chineselanternwhite
Removed my temp logging from
91909. Added a null check on NavAgent.
merge from CNY_DragonLauncher
mainmenu logo update, removed 10th anniversary
merge from map_toggle_option
Merge from backpacks -> main
Catch null content in CheckAllParenting
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
merge from door_deployment_rotation
merge from fishing_ramp_fix
merge from reduce_held_entity_item_counts
Reverted ALT+F4 interception displaying safe zone warning
Attempt at fixing exception reported by sentry related to UI/AlphaClear shader
merge from save246 - Staging wipe
merge from metal_detector
merge from death_marker_compass
merge from plant_ripe_stage
merge from fix_repair_bench_sfx_2
merge from fix_item_equip_swap_slots
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
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Force NVG scale 1 and distortion 0 in profile.
Missed another use of useContinuousCollision on gibs
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
merged to main ladder_hatch_repair
merge from safezone_warning
merge from menu_new_items_optimisation
merge from ladder_hatch_repair
merge from directional_damage_optimise