branchrust_reboot/maincancel

30,704 Commits over 3,836 Days - 0.33cph!

9 Months Ago
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9 Months Ago
Fix NRE if SkinViewer is closed while loading a skin
9 Months Ago
Don't show 3D skin viewer models for Pattern Sofa or Factory Door. Mainly because pattern sofa has no base.
9 Months Ago
Merge store-ui -> Main
9 Months Ago
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merge from backpacks
9 Months Ago
Fixed upkeep resources cost texts being too large
9 Months Ago
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9 Months Ago
merge from server_parent_pid
9 Months Ago
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merge from vending_machine_optimisation
9 Months Ago
Vendor compile fixes
9 Months Ago
merge from new_vendor_map_ui
9 Months Ago
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Merge store-ui -> Main
9 Months Ago
Fix bugs with attack heli rocket/flare firing lockouts
9 Months Ago
Fixed efitor refl probe blinking occasionally in scene view
9 Months Ago
Updated Workshop scene to have night time lighting
9 Months Ago
merge from youtooz_deployables
9 Months Ago
merge from sled_repair
9 Months Ago
merge from default_nudity
9 Months Ago
merge from binoculars_rangefinder
9 Months Ago
Potential UpdateHolsteredOffset nre fix
9 Months Ago
Attack heli: Reset flare and rocket timers if new inventory is loaded in
9 Months Ago
Attack heli: Added off-state dashboard lights so they don't visually appear suddenly when the light comes on green or red.
9 Months Ago
- Attack heli flares can now only be fired once every 30 seconds - Added small lights to the heli pilot controls that indicate rocket and flare readiness - Added a little ding sound when flares become available again - Improved attack heli rocket hit pos prediction marker accuracy slightly - If the attack heli hit projection doesn't hit anything, move the marker to the middle of the UI instead of taking the end point of the last ray - Added a couple of useful methods to ItemContainer
9 Months Ago
Fixed tree billboards being aggressively culled after 92683
9 Months Ago
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9 Months Ago
network++
9 Months Ago
merge from server_noconsole
9 Months Ago
merge from save246 - excavator yaw prefab, disabled renderer batching on props onboard
9 Months Ago
merge from large_backpack_conveyor_filter
9 Months Ago
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9 Months Ago
Unity 2021.3.35f1
9 Months Ago
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merge from gesture_weapon_fix
9 Months Ago
merge from gnb_shader_updates
9 Months Ago
Fixed IsSeatClipping direction not being normalised
9 Months Ago
Merge fixes in some random prefabs
9 Months Ago
merge from fix_send_inventory_nre
9 Months Ago
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9 Months Ago
updated diesel_collectable prefab
9 Months Ago
subtract map_entity_load_fix
9 Months Ago
Merge SeatClipInfoChanges -> Main
9 Months Ago
Merge from map_entity_load_fix
9 Months Ago
Reverted wizard bandana albedo texture to normal quality due to a bug in HQ compression
9 Months Ago
re-applied a bunch of barrel stuff, added a specific label for oil, re-applied the label for diesel barrel