branchrust_reboot/maincancel

35,255 Commits over 4,536 Days - 0.32cph!

7 Months Ago
Merge from skin_access_improvements
7 Months Ago
Merge from skin_access_improvements
7 Months Ago
Merge from naval_update
7 Months Ago
merge from settingsmenu_export_config
7 Months Ago
merge from workshop_animator_controls
7 Months Ago
Merge: from duplicate_bot_id_fix - Buildfix for missing SERVER guard
7 Months Ago
merge from workshop_animator_controls
7 Months Ago
Merge: from duplicate_bot_id_fix - Bugfix for duplicate player id warning when loading a save - Bugfix for editor freezing when loading a save with a player Tests: playground with 1 transient, 1 persistent npc in editor then save -> load -> spawn player loop 3x
7 Months Ago
merge from testrunner_editor
7 Months Ago
server_browser_ping_removal -> main
7 Months Ago
server_browser_ping_removal -> main
7 Months Ago
Merged from settingsmenu_export_config branch. Add a context menu option to UI_Settings components that lets you Export all the Settings at once. Currently it will provide it formatted for ADX and a rougher format for Excel.
7 Months Ago
merge from testrunner_editor
7 Months Ago
merge from naval_update/io_boats
7 Months Ago
merge from testrunner_editor
7 Months Ago
Update the Standard shader's subshader LOD to 0 as we now only have 1 subshader
7 Months Ago
Merge from naval_update
7 Months Ago
merge from coconut_collider_fix
7 Months Ago
merge from tc_corpse_preventbuilding_fix
7 Months Ago
Removed the max cap on the shadow lights convar so it can be increased further for media
7 Months Ago
deepsea.enabled convar default to true (needs to be specified now that its a ReplicatedVar)
7 Months Ago
Merge from modular_boats_rw
7 Months Ago
Merge from hackweek_boxsorting
7 Months Ago
Merge from fix_grenade_split_world_skin
7 Months Ago
Merge from coconut_collider_fix
7 Months Ago
Merge from collectable_optim_pass
7 Months Ago
Merge from fix_roof_debris
7 Months Ago
Merge from growable_menu_changes
7 Months Ago
Merge from print_speed
7 Months Ago
Merge from fix_backpack_priority_attire
7 Months Ago
Merge from kapok_branch_col_optim
7 Months Ago
merge from naval_update/io_boats
7 Months Ago
Fixed some broken rock formations in NMS (scene only)
7 Months Ago
Merge from windturbine_deploy_sfx
7 Months Ago
Merge from improved_embrasures_colliders
7 Months Ago
Merge from ambient_light_lod_fix
7 Months Ago
Merge from 20mindayextension
7 Months Ago
Merge from hackweek_meshlod_qol
7 Months Ago
merge from workshop_animator_controls -> main
7 Months Ago
merge from skinviewer_cleanup
7 Months Ago
merge from skinviewer_cleanup
7 Months Ago
merge from harbor_container_ladder_fix
7 Months Ago
merge from bbb_entkill_fix
7 Months Ago
Added an if CLIENT wrapper around the UI_SettingsTweakShadowPreset's OnConVarChanged override method
7 Months Ago
merge from health_display_immortal_check -> main
7 Months Ago
Remove leftover AI debug stuff from craggy
7 Months Ago
Merge from naval_update, give scientists real entity weapons instead of lightweight fake weapons
7 Months Ago
Merge from shadow_presets
7 Months Ago
merge from health_display_immoirtal_check
7 Months Ago
merge from boat_sails_fixes