branchrust_reboot/maincancel

34,618 Commits over 4,444 Days - 0.32cph!

9 Months Ago
merge from fix_deferred_decal_stripping
9 Months Ago
merge from phonebooth_lightlod
9 Months Ago
merge from hmlmg_improvements - hmlmg community skinnable
9 Months Ago
merge form fix_turret_list_pooling
9 Months Ago
merge from fix_httpimage_delete
9 Months Ago
merge from fix_lifestory_wipe
9 Months Ago
merge from workshop_female_prefabs -> main
9 Months Ago
merge from workshop_scene_improvements_2 -> main
9 Months Ago
merge from Halloween_25_Update (network++)
9 Months Ago
Merge from scene_holster_tools
9 Months Ago
Merge from water_pump_power_fix
9 Months Ago
merge from optimize_water_body_culling -> main
9 Months Ago
merge from ui_overhead_optims
9 Months Ago
Merge: from baseplayer_vis_nre - fixed false positive logging, better logs Tests: built standalone and connected to staging server - no extra errors on connect
9 Months Ago
merge from boatspawner_nudge_fix
9 Months Ago
merge from iceberg_icesheet_barricade_fix
9 Months Ago
Subtract 133193 (cinematic_play_fallback)
9 Months Ago
merge from painting_colourpicker
9 Months Ago
merge from optimize_auth_list -> main
9 Months Ago
merge from optimize_findbyid -> main
9 Months Ago
merge from ui_overhead_optims
9 Months Ago
Buildfix: add missing namespace using Tests: none, trivial change
9 Months Ago
Merge: from analytics_track_menu_times - Client analytics now aggregates frametimes, lag spikes and gc events into InGame, MainMenu, Inventory, Crafting, Contacts and Map groups - Skip sending lag spikes and gc counts if there were none during performance logging tick Tests: observerd client_perf analytics ticks in editor with debug code
9 Months Ago
Merge from gpu_frametime_logging
9 Months Ago
Merge from shader_cascades_light_leak_fix
9 Months Ago
merge from baseplayer_vis_nre
9 Months Ago
Merge from spray_fixes_oct_2025
9 Months Ago
Merge from server_wipe_time_of_day
9 Months Ago
Merge from player_model_perf_improvements
9 Months Ago
Merge from coop_prod_fix
9 Months Ago
Merge from spray_fixes_oct_2025
9 Months Ago
Merge from cinematic_play_fallback
9 Months Ago
merge from canvas_debug_command
9 Months Ago
Fix NONE compile error in Shield.cs
9 Months Ago
merge from dynamic_occlusion_pausing -> main
9 Months Ago
merge from industrial_pipe_batching -> main
9 Months Ago
merge from industrial_pipe_batching -> main
9 Months Ago
merge from optimize_sprinklers -> main
9 Months Ago
Codegen
9 Months Ago
Compile fix
9 Months Ago
merge from contactsmenu_fix
9 Months Ago
merge from menu_workshop_fix
9 Months Ago
merge from steaminventory_warmup_fix
9 Months Ago
merge from store_nre_fix
9 Months Ago
merge from premium_text_fix
9 Months Ago
merge from wirecolor_nre_fix
9 Months Ago
merge from fix_puzzle_reset_analytics_nre
9 Months Ago
merge from fix_console_chat_message -> main
9 Months Ago
merge from fix_painting_rotation_icons
9 Months Ago
merge from haircap_shadow_fix_again