branchrust_reboot/maincancel

36,933 Commits over 4,413 Days - 0.35cph!

11 Months Ago
merge from lookingat_improvements
11 Months Ago
merge from feedback_report_enum_fix
11 Months Ago
merge from fridge_texture_res
Rin
11 Months Ago
Phrases
11 Months Ago
Cherry pick 124380, fix memory leaks when vine tree falls or animal spawns
11 Months Ago
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11 Months Ago
Merge from console_recover_changes
11 Months Ago
merge from save269 - Staging wipe
11 Months Ago
Merge from manifest_insert_inspector
11 Months Ago
Merge from frontier_external_fixes
11 Months Ago
snap_deployables -> main
11 Months Ago
snap_deployables -> main
11 Months Ago
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11 Months Ago
Merge from multi_wallpaper_block_spray_fix
11 Months Ago
merge from serializable_fields_cleanup
11 Months Ago
Merge from workshop_render_fixes
11 Months Ago
Merge from gunner_multi_fix
11 Months Ago
Merge from kill_countdown_fix
11 Months Ago
merge from print_light_counts -> main
11 Months Ago
merge from party_system -> main
11 Months Ago
subtract 124169 (vclouds/fog)
11 Months Ago
subtract 124170
11 Months Ago
subtract 124178
11 Months Ago
subtract 124192
11 Months Ago
subtract 124209
11 Months Ago
Disabled the CameraAtmosphericScattering component on the Main Camera prefab temporarily to fix visual issues
11 Months Ago
Add Hidden/Rust/Spatial Biome Fog/Shadow Map Downsample and Hidden/Rust/Spatial Biome Fog/Terrain Maps Process to always included shaders (Project Settings -> Graphics)
11 Months Ago
potential SpatialBiome shader fix
11 Months Ago
merge from SmallBox_Shadows
11 Months Ago
restoring 124061 merge from jungle_update/spatial-biome-fog/fogmethod1
11 Months Ago
merge from /main/jungle_update/spatial-biome-fog/fogmethod1
11 Months Ago
merge from abyss_containers
11 Months Ago
Merge from frontier_external_fixes
11 Months Ago
Merge from teamui_switch_server_fix
11 Months Ago
Merge from scientist_spawners_enabled
11 Months Ago
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11 Months Ago
snap_deployables -> main
11 Months Ago
Merge from vsync_limit_fix
11 Months Ago
Merge: from autoturret_optim - Bugfix for turret not reacting to player in front when powering up (caused by me) - Bugfix for turret not identifying new target if it snuck from behind then walked in front (likely me as well) Tests: standing in front, sneak in from behind then to front, sneak damage, flying from far, depower-power turret - turret finds a target & shoots
11 Months Ago
Merge from negative_source_modifiers_godmode
11 Months Ago
Merge from snake_los
11 Months Ago
merge from fix_roof_stability
11 Months Ago
merge from purifier_waterloss_fix
11 Months Ago
merge from ui_volume_slider
11 Months Ago
subtract jungle_update/spatial-biome-fog/fogmethod1
11 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1
11 Months Ago
Merge from scientist_spawners_enabled_fix
11 Months Ago
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11 Months Ago
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