31,164 Commits over 3,928 Days - 0.33cph!
Removed unused high res media textures
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merge from building_skins_3
merge from camper_updates
merge from ik_rotation_fix
merge from auth_ticket_fix
merge from building_skins_3
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merge from building_skins_3
Added excavator and mil tunnel scientist prefabs to Spawn Lineup feature.
AIArena nametags now show the AI design filename too.
Fixed ScaleBySpeed not dividing by deltaTime, causing the reported speed to be framerate-dependent and much lower than actual. Greatly increased the min/max speed values all users of this script to accommodate for this fix. Fixes all boat wake effects being framerate-dependent.
Updated:
- Kayak
- RHIB
- Rowboat
- SubmarineDuo
- Submarine Solo
- Boogieboard
- Innertube
- Horse innertube
- Unicorn innertube
- Shark
- Horse
merge from aiarena_animal_control
Merge from tooltip_cleanup
Merge from lighting_test_scene
merge from map_team_bags_fix
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resolved floor triangle gibs r/w errors
merge from building_skins_3
Fixed index mismatch on conditional model test when spawning creation gibs ("Shipping Container conditional roof building gibs inaccurate")
Fixed main skin object not being moved out of the way if conditional models were spawned (creation gibs partially occluded / Z fighting)
Fix disabling team leader markers not properly disabling the makers on the compass
Merge from camper_respawn_option_fix
merge creation_gibs to main
merge from ping_improvements
Fixed sheet metal floor gibs r/w errors when destoryed
merge from building_skins_3
merge from selected_skin_fix
merge from camper_respawn_option_fix
merge from building_skins_3
merge from respawn_options_connect_fix
merge from sleeping_bag_delete_tooltip
merge from camper_respawn_option_fix
merge from skinradius_cmd_2 -> main
merge into main from creation_gibs
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merge from analytics_unclaim_bed
merge from building_skins_3
merge from bag_option_rename