branchrust_reboot/maincancel

38,823 Commits over 4,536 Days - 0.36cph!

10 Months Ago
merge boat perf optimizations to main
10 Months Ago
scientist_boat_work_queue -> main
10 Months Ago
merge from cargo_cam_rotation_fix
10 Months Ago
Merge from iconrender_texture_streaming_fix
10 Months Ago
partyhat_worldmodel_fix -> main
10 Months Ago
Merge from standardwithdecal_shader_additional_maps
10 Months Ago
notifications_indicator_fix_2 -> main
10 Months Ago
Disable Indirect Instancing by default to unblock editor issues (I'll be back)
10 Months Ago
boat_planner_icon_fix -> main
10 Months Ago
snapping_corner_nre_fix -> main
10 Months Ago
merge from settings_fixes
10 Months Ago
Merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
Fix GetUnmountedWaterFactor NRE
10 Months Ago
Still run UpdateCelestials in headless mode (needed to set IsDay and IsNight on the server which things like solar panels use)
10 Months Ago
Merge from naval_update
10 Months Ago
Merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
merge from settings_fixes
10 Months Ago
merge from store_gallery
10 Months Ago
Merge: from networkcache_stalegroup - Bugfix for vanishing child entities (l-ike drybox on rhib) Tests: spawned rhib, teleported far then back after pause, paused again - all parts stayed in place
10 Months Ago
Fix scientists not moving
10 Months Ago
Merge from naval_update, re-add new scientists to oilrigs and islands, put scientists to sleep when players are far away
10 Months Ago
Fix `-nosteam` no longer working in editor. (Preferences -> Facepunch -> Disable platform services editor pref)
10 Months Ago
Merge from naval_update
10 Months Ago
Remove wrong assertion
10 Months Ago
merge from cardgames_atlas
10 Months Ago
merge from console_autocompletion_contains
10 Months Ago
merge from birthday2025 -> main
10 Months Ago
merge from boat_wall_trigger_improvements
10 Months Ago
merge from ramp_plank_parenting_fix
10 Months Ago
merge from kinematic_shoredrift_fix
10 Months Ago
merge from trigger_parent_nre_fix
10 Months Ago
reduce_balistagun_aim_packets -> main
10 Months Ago
reduce_ballistagun_aim_packet -> main
10 Months Ago
Merge: from randomize_junkpile_checkempty - minor optim to load balance JunkPile::CheckEmpty Tests: looted one on craggy, saw it disappear
10 Months Ago
Merge: from procpop_debug - Bugfix: fix DensitySpawnPopulation prefab pool being starved out, resulting in failed spawn attempts - Optim: DensitySpawnPopulation early exits if it reached prefab population target isntead of continuing to try to spawn - New: spawn.report now contains info about failed iterations and how many entities it recently spawned - New: spawn.dump_map <pop> [count] which simulates spawns and generates pngs indicating general spawn area and attempted spawns. Pngs in <server_ident>/debug. Tests: 4.5k procgen in editor - server started with full junkpile pop, simulated spawn gave better numbers
10 Months Ago
merge from store_gallery
10 Months Ago
merge from indirect_instancing (for real this time)
10 Months Ago
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10 Months Ago
merge from console_autocompletion_contains
10 Months Ago
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10 Months Ago
Fixed pool leak in BuildingBlock::DrawHighlight
10 Months Ago
merge from birthday2025 -> main
10 Months Ago
network_profiler -> main
10 Months Ago
network_profiler -> main
10 Months Ago
merge from fix_texture_compression_npot -> main
10 Months Ago
merge from spacestation_storepages
10 Months Ago
merge from spacestation_storepages
10 Months Ago
merge from (main)birthday2025 -> main