branchrust_reboot/maincancel

33,780 Commits over 4,171 Days - 0.34cph!

38 Days Ago
new_menu -> main
38 Days Ago
merge from fix_icon_generator_hide_during_render -> main
38 Days Ago
merge from new_menu
38 Days Ago
merge toggleable weapon stats display to main
38 Days Ago
merge from fix_icon_generator_hide_during_render -> main
38 Days Ago
More FoliageGrid null checks to try and fix errors on disconnect
38 Days Ago
fix dynamic accuracy weapon stat
38 Days Ago
Merge from compass
39 Days Ago
merge from fogmethod1 (sky branch)
39 Days Ago
Fixed SkinGlowTester NRE when generating skin icons
39 Days Ago
new_menu -> main
39 Days Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline
39 Days Ago
merge from new_menu
39 Days Ago
Merge from ammocontainer_garbage
39 Days Ago
phrases
39 Days Ago
merge from save270
39 Days Ago
merge from new_menu
39 Days Ago
new_menu -> main
39 Days Ago
merge from new_menu
39 Days Ago
merge from new_menu
39 Days Ago
merge from new_menu
39 Days Ago
merge from new_menu
39 Days Ago
new_menu -> main
40 Days Ago
Merge from more_worldgrid
40 Days Ago
new_menu -> main
40 Days Ago
Fix tugboat lights LOD settings
40 Days Ago
new_menu -> main
40 Days Ago
Disable WearableRandomMaterial, was just an internal test
40 Days Ago
Only apply black fog in environment volumes that have the Train Tunnel or No Sunlight types
40 Days Ago
merge from new_menu
40 Days Ago
merge from distanceglowfix
40 Days Ago
merge from rainimprove
40 Days Ago
merge from benchmark_fpslimit_fix
40 Days Ago
merge from car_radio_rpc_fix
40 Days Ago
merge from weapons_attachment_stats_updating
40 Days Ago
merge from fix_terrain_hole_clipping
40 Days Ago
merge from fix_primitive_typo
40 Days Ago
Merge from tutorial_baked_foliage_removal
40 Days Ago
Merge from pilot_hazmat_dlc
40 Days Ago
new_menu -> main
40 Days Ago
new_menu -> main
40 Days Ago
new_menu -> main
40 Days Ago
Use SetPositionAndRotation when taking a prefab from a pool
40 Days Ago
merge from slot_pooling_fix
40 Days Ago
Rebuild translations json (to fix server restart toasts)
40 Days Ago
Merge from more_worldgrid
40 Days Ago
Merge: from benchmarking_update - Log results after single scene run - Fix extra timers in results - Fix scene load exception for no longer existing effects benchmark Tests: ran benchmarks in editor
40 Days Ago
merge from new_menu
41 Days Ago
merge from new_menu
41 Days Ago
merge from new_menu