branchrust_reboot/maincancel

33,104 Commits over 4,109 Days - 0.34cph!

35 Days Ago
Fixed the ambient lighting when painting on signs at night
35 Days Ago
metabolism_compile_fix -> main
35 Days Ago
player_metabolism_tick_accuracy -> main
35 Days Ago
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35 Days Ago
syncvar_demo_fix -> main
35 Days Ago
shallow_water_slowmotion -> main
35 Days Ago
chippy_repair -> main
35 Days Ago
sleeping_bag_offcentre -> main
35 Days Ago
Fixed delivery drones sometimes not making it to their destination
35 Days Ago
Disabling graphics jobs on Mac builds
35 Days Ago
merge from climate_volume_blending_fix
35 Days Ago
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37 Days Ago
merge from crosshairmode_droppeditem_fix
38 Days Ago
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38 Days Ago
merge from patrol_heli_rideheight_increase
38 Days Ago
merge from patrolheli_watercrash_fix
38 Days Ago
merge from jungle_building_floor_fix
38 Days Ago
merge from spoiled_produce_fixes
38 Days Ago
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38 Days Ago
merge from fridge_pickup_fix
38 Days Ago
merge from parallel_validatemove.
38 Days Ago
merge from horsepopulation_primitive_fix
38 Days Ago
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38 Days Ago
merge from roof_beams
38 Days Ago
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38 Days Ago
merge from wallpaper_frontier_floor_fix
38 Days Ago
merge from jungle_update_improvements
38 Days Ago
merge from bicycle_fuelstorage_fix
38 Days Ago
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38 Days Ago
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38 Days Ago
merge from sapling_billboard_fix
38 Days Ago
merge from wallpaper_fixes
38 Days Ago
Delete incomplete stadia support
39 Days Ago
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39 Days Ago
actaully commit the .mat
39 Days Ago
updated spoiled produce fbx to sit level, preventing the appearing of clipping through the floor reinstated material properties that we're lost. no longer needs alpha, now also uses fuzz layer for extra moldy fuzziness
39 Days Ago
merge from targeting_attachment_slot_fix
40 Days Ago
syncvar_improvements -> main
40 Days Ago
Set instancing convar to editor only, remove hardcode instancing on in tutorial island
40 Days Ago
updated spoiled produce model to include mesh backface to prevent any exploits. updated material updated prefab to use LODGroup instead of MeshLOD so model outline script is compatible/working
40 Days Ago
fixed spoiled produce.mat not correctly setting rendering mode to Cutour
40 Days Ago
phrases
40 Days Ago
Wall shelf stricter placement to prevent box walls - No longer able to be clipped into deployables - No longer able to be clipped into construction - More accurate volumes and sockets
40 Days Ago
merge from loot_spawns
40 Days Ago
Merge from steam_item_store_images
40 Days Ago
Merge from fix_protobuf_length_prefix
41 Days Ago
Merge: from parallel_validatemove - Additional debugging logic to help track down mystery NRE Tests: ran around in editor in SERVER+CLIENT mode with useplayerupdatejobs 1
41 Days Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
41 Days Ago
Merge: from texttable_allocs - TextTable now pads the last column as before Tests: unit tests + editor test on 1-player team
41 Days Ago
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