branchrust_reboot/maincancel

37,022 Commits over 4,413 Days - 0.35cph!

25 Days Ago
Fix NONE compile error in Workbench.Updates.cs
25 Days Ago
Merge from terrain_lowering_nms_large_cave
25 Days Ago
Remove region locations help print out
25 Days Ago
merge from fix_submesh_batching_shipping
25 Days Ago
merge from console_quickjoin_fix
25 Days Ago
merge from console_quickjoin_fix
25 Days Ago
Merge from workbench_upgrades
25 Days Ago
Merge from workbench_upgrades
25 Days Ago
merge from electricfurnace_emission_fix
25 Days Ago
Fixed missing script warning spam when starting a server, caused by the new automated tests classes
25 Days Ago
Assign name and description keys to the base barrel and shelves items
25 Days Ago
Moved mortar slightly ealier in tech tree, ammo research costs lowered
25 Days Ago
added anti vechicle dmg to mortars basic and fragment, basic stronger
25 Days Ago
mortar deployment improvements Improved colliders more accurate, can not longer be shot through, better pickup
25 Days Ago
prevent mortar deployment under water
25 Days Ago
Effiency upgrade no works works on explosives, satchels. ammo explosive, catapult explosives
25 Days Ago
merge from cubemap_ui_optims
25 Days Ago
merge from binoculars_on_weaponracks
25 Days Ago
merge from mortar_prototype
27 Days Ago
Left align country text in the server browser
27 Days Ago
vending_fixes_2 -> main
27 Days Ago
Merge from terrain_lowering_nms_large_cave
28 Days Ago
merge from main/workbench_upgrades
28 Days Ago
Fix blueberry plant because my local git repo decided the file wasn't changed when it was so it was working for me and broken for everyone else
28 Days Ago
merge from automated_testing
28 Days Ago
Phrase contexts
28 Days Ago
Phrases update
28 Days Ago
merge from deepsea_loot_balance
28 Days Ago
Merge from weapon_refresh_salvaged_cleaver
28 Days Ago
merge from deepsea_loot_balance
28 Days Ago
merge from computer_station_IO
28 Days Ago
Merge from 3p_spectator_improvements
28 Days Ago
fix workshop emission intensity getting/setting
28 Days Ago
Merge from workbench_upgrades
28 Days Ago
binocuar_fixes_2 -> main
28 Days Ago
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28 Days Ago
server_browser_update_2 -> main
28 Days Ago
merge from horse_rpc_fix
28 Days Ago
merge from f1tools_demo_fix
28 Days Ago
reset electric furnace emissive texture and 3.1 value to original
28 Days Ago
merge from store_nre_fix2
28 Days Ago
merge rust_relay_server -> main
28 Days Ago
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28 Days Ago
Merge from terrain_renderer
Rin
28 Days Ago
merge from mortar_prototype
29 Days Ago
Removed old AiManagedAgent class, old and useless Subtracted 150385
29 Days Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
29 Days Ago
Cherrypick 148619 (fix full rebuilds not working) since it never got cherrypicked to main
29 Days Ago
merge from fix_assetscene_deepsea -> main
29 Days Ago
Potential fix for zombie NRE on _agent == null in tests