branchrust_reboot/maincancel

38,801 Commits over 4,536 Days - 0.36cph!

23 Days Ago
merge from ocean_sim_waterlevel_trace_fix
23 Days Ago
Added the missing channel mixer post process effect to the nvg RRP volume asset
23 Days Ago
merge from glass_ar
23 Days Ago
merge from midi_warmup
23 Days Ago
Added the missing night light renderer feature to the DefaultRustRenderer asset
23 Days Ago
merge from glass_ar
23 Days Ago
Fixed the ambient lighting on view model objects being incorrect when looking at the sun
23 Days Ago
Cherry Picked 162328 (Updated the dummy buffer name in the CommandBufferManager for the new light bins buffer)
23 Days Ago
Merge from playerboat_decay_fix
Rin
23 Days Ago
merge from save288 - Staging wipe!
Rin
23 Days Ago
merge from monument_blockers_fixes
23 Days Ago
Merge from hlod_improvements_aug_26
Rin
23 Days Ago
merge from ArrowIcons
23 Days Ago
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23 Days Ago
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23 Days Ago
fix empty mags dropping twice in third person
23 Days Ago
Add support for Rust+ to kick players from our team (or yourself to leave the team) Also fixes a couple unrelated bugs
23 Days Ago
Merge from deepsea_terrain_everywhere
23 Days Ago
Fix navmesh generated on divesites, not generated in some doorways, some monument rooms not having navmesh, and scientist corpse colliders on wrong layer
23 Days Ago
three more asset optimsations that were over the vertex cap AshtrayB1_LOD0 1028 > 983 verts matrix_display_tools_LOD1 1019 > 998 verts emptybarrel_LOD1 1164 > 876 verts ashtray now batches on its whole chain (LOD0-2) tools display and empty barrel batch from LOD1 down
23 Days Ago
merge from hqm_ore_random_spawner
23 Days Ago
merge from hqm_ore_random_spawner
23 Days Ago
merge from HAB_armour_damage
23 Days Ago
Remove huge debug cube from water pipe access point
Rin
23 Days Ago
merge from hqm_ore
23 Days Ago
Merge from boat_deploy_error_fix
24 Days Ago
Merge from playerboat_decay_fix
24 Days Ago
Merge from workbench_upgrade_rug_deploy_fix - Rugs no longer block installation of workbench upgrades
24 Days Ago
merge from Monument_Blocker_Balance
24 Days Ago
Changed TerrainFootprint's default MaxTiltDegrees to 35 after finding a tiny rock gap that was not resolved by the footprint terrain modifications because the rock was at 26 degrees, 1 degree over the existing MaxTiltDegrees
24 Days Ago
Merge from hab_armour_damage
24 Days Ago
merge from fix_hotbar_swap_overstack -> main
24 Days Ago
Removed mipmaps from the default unity spotlight cookie texture to fix light leaking issues
24 Days Ago
merge from admin_invis_cube_variants
24 Days Ago
merge from demo_ui_2
24 Days Ago
Merge from render_pipeline_testing
24 Days Ago
merge from maintainables_fixes
24 Days Ago
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24 Days Ago
Megre from attackheli_armour_damge
24 Days Ago
Merge from modular_car_handling_improvements
24 Days Ago
Merge from render_pipeline_testing
24 Days Ago
Ensure the occlusion culling convar gets disabled when RRP is active rather than just trying to disable it on the backend
24 Days Ago
Prevented occlusion culling running while RRP is enabled at the moment, as it was causing visibility issues
24 Days Ago
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24 Days Ago
merge from midi_warmup
Rin
24 Days Ago
merge from ArrowIcons
24 Days Ago
merge animation subsystem/held entity sprint modifier nre fixes.
Rin
24 Days Ago
merge from Monument_Blocker_Balance
24 Days Ago
made windmill_main and lift_shaft_top gibs ReadWrite enabled
24 Days Ago
Run clean entity labels