branchrust_reboot/maincancel

36,333 Commits over 4,383 Days - 0.35cph!

22 Days Ago
merge from render_pipeline_testing
22 Days Ago
merge from render_pipeline_testing (server compile fixes)
22 Days Ago
merge from wakeaiz_tickrate_optim
22 Days Ago
Merge: from remove_clear_from_unsub - Optim: speed up unsubbign from network groups by skipping clearing their entities from the queue Tests: teleported around 2.5k procgen map
22 Days Ago
merge from render_pipeline_testing
22 Days Ago
merge from autoconnect_menu_fix
22 Days Ago
Shotgun traps and flame turrets are destroyed on boat death
22 Days Ago
merge from new_console-ui
22 Days Ago
Mergee from chainsaw_hotspot_gathering
22 Days Ago
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22 Days Ago
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22 Days Ago
Merge from esp_voip_indicator
22 Days Ago
merge from new_console-ui
22 Days Ago
merged /main/rust_relay_server -> /main
22 Days Ago
merge from techtree_multi_unlock
22 Days Ago
merge from new_console-ui
22 Days Ago
merge from new_console-ui
22 Days Ago
merge from new_console-ui
22 Days Ago
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23 Days Ago
new_console-ui -> main
23 Days Ago
new_console-ui -> main
23 Days Ago
new_console-ui -> main
23 Days Ago
Merge from armored_ladder_hatch
23 Days Ago
Merge from divesite_e_crate_adjustments
23 Days Ago
Merge from easter2026_dlc
23 Days Ago
Merge from coloured_buttons
23 Days Ago
Merge from shield_recoil_fix
23 Days Ago
Merge from fog_map_edge_fix
23 Days Ago
- Build errors with a string builder - Append new line between message and stack trace
23 Days Ago
Can now ctrl scroll to increase/decrease scale without having to always change the convar
23 Days Ago
Wire up Global.consoleScale to the new console font scale
23 Days Ago
merge from new_console-ui
23 Days Ago
preserve_unitask -> main
23 Days Ago
generate_commands_2 -> main
23 Days Ago
merge from waterwheel_deployable
23 Days Ago
Fix missing text on leave clan button
23 Days Ago
new_console-ui -> main
23 Days Ago
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Merge from tunnel_netgroup_fix_merge
23 Days Ago
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23 Days Ago
new_console-ui -> main
23 Days Ago
compile fix
23 Days Ago
Merge: from spectate_stay_after_dc - Update: spectating players now always stay on a disconnected player's sleeper instead of searching for new target Tests: spectated 2nd player, 2nd disconnected, spectator stayed
23 Days Ago
Fix compile error from heightmaps
23 Days Ago
Merge from chainsaw_hotspot_gathering
23 Days Ago
merge from new_console-ui
23 Days Ago
merge from new_console-ui
23 Days Ago
Merge from tunnet_netgroup_fix
23 Days Ago
merge tropical1/2 water fixes to main
23 Days Ago
Merge: from useplayerupdatejobs 3 - Optim: new UsePlayerUpdateJobs 3 mode that adds parallelizes more work and reduces task-related allocs - New: our fork of UniTask Tests: unit tests and simple testing on Craggy (booted with Jobs 3, teleported around)