branchrust_reboot/maincancel

37,211 Commits over 4,444 Days - 0.35cph!

20 Days Ago
merge from drawcolliders_improvements
20 Days Ago
merge from barrel_conveyor_fix
20 Days Ago
merge from workshop_emission_fix_again
20 Days Ago
merge from spraycan_reskin_refactor 🎨
20 Days Ago
main -> custom_;loadingmessages_newlines
20 Days Ago
cargo_map_marker_fix_2 -> main
20 Days Ago
merge from PlayerRigUpdate2
20 Days Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
20 Days Ago
merge from mortar_fixes
20 Days Ago
Fix spectator mode being broken for vehicles that don't override position/rotation
21 Days Ago
Merge: from jobs3_skip_preallocnetwrites - Optim: Jobs 3 - move netwrite pooling to all threads Tests: ran around craggy with Jobs 3
21 Days Ago
Merge from industrial_dlc
21 Days Ago
merge from PlayerRigUpdate2
21 Days Ago
testlist
21 Days Ago
Merge: from buildcommand_allocs - Optim: reduce alloc count from building Arg commands from 20+ to 2 on average - Update: expanded StringView API, Tests: unit tests and running a bunch of different console commands
21 Days Ago
merge rust_relay_server -> main
21 Days Ago
Merge from PlayerRigUpdate2
21 Days Ago
Merge from industrial_dlc
21 Days Ago
merge from fix_editor_reflection_probe_delay -> main
21 Days Ago
merge from optimize_generate_textures_alloc -> main
21 Days Ago
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21 Days Ago
Merge from rain_grace
21 Days Ago
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21 Days Ago
Merge from industrial_dlc
21 Days Ago
Merge: from pool_mt - Bugfix: implemented missing Pool.Reset and ResetMaxCounterUsage Tests: booted into craggy couple times with Skip Domain Reload active - no NYI exceptions
21 Days Ago
merge from autoturret_workshop
21 Days Ago
Merge from ai_recast_integration_post_subtract, add new navmesh, defaults to disabled
22 Days Ago
merge from PlayerRigUpdate2
22 Days Ago
merge from censorshipbreast_mountable_fix
22 Days Ago
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22 Days Ago
merge rust_relay_server -> main
22 Days Ago
Fix playables not disposed error in editor
22 Days Ago
merge from PlayerRigUpdate2
22 Days Ago
merge from storepage_industrial
22 Days Ago
merge from industrial_dlc
22 Days Ago
Didn't save :(
22 Days Ago
Invisible hose io line now use a visible material when showing directions
22 Days Ago
merge from PlayerRigUpdate2
22 Days Ago
merge from censorshipbreast_mountable_fix
22 Days Ago
Update manifest (prefabs)
22 Days Ago
Update manifest
22 Days Ago
Cherrypick CS 151910 (editor toggle button for reflection probe)
22 Days Ago
merge from consolehistory_fix
22 Days Ago
merge from censorshipbreast_mountable_fix
22 Days Ago
merge from PlayerRigUpdate2
22 Days Ago
merge from industrial_dlc (and bowless_crossbow)
22 Days Ago
Fixed BatteringRam.DamageEntities NRE
22 Days Ago
Fixed torch fire effect texture compression artifacts
22 Days Ago
merge rust_relay_server -> main
22 Days Ago
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds