branchrust_reboot/maincancel

36,828 Commits over 4,413 Days - 0.35cph!

25 Days Ago
merge from automated_testing
25 Days Ago
removed duplicate asmdef refs
25 Days Ago
merge rust_relay_server -> main
25 Days Ago
Merge from viewmodel_early_disable_fix
25 Days Ago
vendingmachine_ui_refresh -> main
25 Days Ago
Merge from viewmodel_early_disable_fix
25 Days Ago
vendingmachine_ui_refresh -> main
25 Days Ago
Add null check to fix a NPCShopKeeper.Greeting NRE
25 Days Ago
merge from custom_item_fixes
25 Days Ago
merge from dragbyangle_rebalance2
25 Days Ago
Merge: from stableobjectarray_remove_dirty - Optim: maintain synchronized order of dependent data as we remove from StableObjectCache Tests: unit tests and a couple 2p sessions on Craggy with disconnects, shooting
25 Days Ago
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26 Days Ago
Merge from workbench_upgrades
26 Days Ago
merge from lightfixture_refresh_recovery
26 Days Ago
merge from custom_item_fixes
26 Days Ago
Merge from elevator_fixes_apr_26
26 Days Ago
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26 Days Ago
Merge from heldentity_preprocess_fix
26 Days Ago
Merge from 3p_spectator_improvements
26 Days Ago
Merge from viewmodel_early_disable_fix
26 Days Ago
merge from efurnace_emission_fix
26 Days Ago
merge from tincanalarm_v2
26 Days Ago
Removed unknown region log spam in editor
26 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
26 Days Ago
merge from automated_testing
26 Days Ago
merge mortar_prototype to main
26 Days Ago
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27 Days Ago
merge mortar_prototype to main
27 Days Ago
Merge: from terrainkick_nre_fix - Bugfix for NREs caused by kicking players(invalidating iterators) while looping over StableObjectArray Tests: kicked self through clipping in terrain - no NREs
27 Days Ago
merge from automated_testing
27 Days Ago
merge from automated_testing
27 Days Ago
Merge from elevator_fixes_apr_26
27 Days Ago
Cherry pick 147457 (asset scene build optimizations)
27 Days Ago
Don't set process affinity in editor if running batch mode
27 Days Ago
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27 Days Ago
fixed normals on flame turret guidemesh
27 Days Ago
Remove using as well
27 Days Ago
Unity Editor compile fix
27 Days Ago
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27 Days Ago
vendingmachine_ui_refresh -> main
27 Days Ago
vendingmachine_ui_refresh -> main
27 Days Ago
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27 Days Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
27 Days Ago
merge from playerboat_droppeditem_parent_fix
27 Days Ago
merge from deepsea_navmesh_optims
27 Days Ago
merge from dragbyangle_rebalance
27 Days Ago
merge from deepsea_loot_balance
27 Days Ago
merge from playerboat_player_transfer_fix
27 Days Ago
merge from playerboat_player_transfer_fix
27 Days Ago
merge from spraycan_barrels_support