31,165 Commits over 3,928 Days - 0.33cph!
merged from pistol_slide_states
Adjust cave lift trigger hurt volume to hopefully prevent false positives
Temporarily buff satchel damage whilst the damage reduction bug is investigated
merge from deployables_layer_fix
Fixed NRE when inserting an RF item into a dropbox storage
Mark drone condition as repairable, fixes not being able to repair in repair bench
Reducing min NetRead and NetWrite buffer sizes from 4kb to 2kb
merge from PZTMissingFaceFix
Reducing min NetRead and NetWrite buffer sizes from 8kb to 4kb
Drone's range 250m -> 500m
Fix drone not resetting state when ending remote control
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ptz missing face fix
will need some adjusting to preserve current deployment behaviour
merge from vending_drop_loot
network++
Phrases
codegen checks
PTZ Camera desc update - fixed typo
PTZ world model
Disabling Rust+ from the in-game menu will now tell the server to generate a new app token so anything paired will lose access
Previously disabling would only turn off notifications from that server
cave_entrance_c .meta file
Brief over-distance battery fire FX prefab file.
Fixed muzzle_smoketrail_vertexlit not using vertex normals properly
Update bandit town hlod mesh to remove the softcore reclaim terminal
merge cs
79742 Disable autofocus on inputfields if they are behind a select wheel
Updated drone description
Updated ptz description
Cameras now only require 3 power, down down 5
Fixed research costs for drone and ptz camera
Forcing recompile of wire shader
merge from cache_aicaresabout
merge from vending_drop_loot
Fix unknown string pool ID causing NRE in profiler when running an effect