31,924 Commits over 4,018 Days - 0.33cph!
network++
Phrases
Typo fixes
merge from combat_knife_mission_fix
Subtracting the subtract of
84325 (merge conflicts)
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Subtracting
84323 merge from save239 - Continued sfx errors
merge from analytics_building_color
ferry terminal loot balance
merge from camera_hook_fix
merge from bag_delete_fix_softcore
Fixed NRE in MeleeWeaponInformationPanel.SetupForItem
sitem setups
skin approval
merge from combat_knife_untie
Spraycan no longer loses condition when reskinning an entity
Remove giveDiverSuitWithItemId convar, wasn't meant to be included
merge from boombox_reconnect_fix
merge from save239 - Staging wipe
Add water.scaled_time convar
merge from modding_prefabs
merge from egg_suit_lod_fix
merge from nvg_canvas_scale_fix
Fixed boat client compile bug
Merge PhysicsLayerRevamp -> Main
Merge PhysicsLayerRevamp -> Main
Merge Tugboat -> Main. Adds driveable tugboats that spawn at harbour monuments.
Merge PhysicsLayerRevamp -> Main
merge from navmesh_spam_fix
Added ReflectionMask property to the "Environment Properties" asset to adjust the layers that are included in reflections