128,760 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] DTLS unencrypted network API fix for PS4 kit not connecting.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix server error
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix server error
                
                
                
                
             
         
        
            
            
            
                
                [D11][#2329] fix held item occasionally not deploying when picking up
                
                
                
                
             
         
        
            
            
            
                
                [d11][Audio]  Some volume tweaks for the Radial menu.  Paul's silence fix left intact.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix server compile error
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix server compile error
                
                
                
                
             
         
        
            
            
            
                
                [d11][Audio] Tweaks to server sub tab sounds
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds in FE ambience
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds in FE ambience
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Updated Piemenu cosmetic
                
                
                
                
             
         
        
            
            
            
                
                updated prefab links in world_revamp scene
                
                
                
                
             
         
        
        
            
            
            
                
                specular term value tweak to shader
                
                
                
                
             
         
        
        
            
            
            
                
                cliffs LODs and Collider meshes
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][UI][#2323] Increased boarder around durability bars
                
                
                
                
             
         
        
            
            
            
                
                Disabled GraphicsRaycaster component on ChippyGame (perf)
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fixes frontend music leaking into game after looping.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix frontend music leaking into game after looping.
                
                
                
                
             
         
        
            
            
            
                
                Make EntityTimedDestroy server only and added some asserts to try and trap these calls to Kill that are happening on the client
                
                
                
                
             
         
        
            
            
            
                
                Make FrontEndSFX component client only (it was giving me errors trying to preload sounds)
                
                
                
                
             
         
        
            
            
            
                
                Updated Horse mesh & textures
Added variation material setups
                
                
                
                
             
         
        
        
            
            
            
                
                Disabled raycast target on world UI of Chippy arcade and vending machine (performance)
                
                
                
                
             
         
        
            
            
            
                
                Fixed directives in terrain samplers
                
                
                
                
             
         
        
            
            
            
                
                disabled "no ideal mount" spam
                
                
                
                
             
         
        
            
            
            
                
                [D11] Turn linux stripping back on.
                
                
                
                
             
         
        
            
            
            
                
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                Restored prefab copy in standalone client (breaks various stuff, should not make a huge difference anyhow with unloading? cc rohan)
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
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                Subtracting 
36501 (see #rust)
                
                
                
                
             
         
        
        
        
        
        
        
        
        
            
            
            
                
                Use 900p resolution on base xbone
                
                
                
                
             
         
        
            
            
            
                
                Added GPU & CPU timings to performance UI