128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] [Audio] Checking in WIP
                
                
                
                
             
         
        
            
            
            
                
                removed cliff test files
first definitive batch of coastal and inland cliffs
cliff shader improvements to the bias between macro and micro normal maps
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Linked map marker prefab reference on sleeping bag entity.
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS unencrypted API socket error spam fixes on peer disconnection, and some optimisations.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Fix nullptr error
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds debug functionality to count frames captured/rendered to help identify if/when either the capture/renderer thread has locked up and stopped responding.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [#2302] Moved out of ammo auto reload to avoid issue where other players wouln't see reload animation
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fixes null pointer crash when pulling/inserting headset.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed server define error.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] WIP progress on the sleeping bag map markers
                
                
                
                
             
         
        
        
            
            
            
                
                Should be a proper interior/exterior transition, pending Unity fixing the indirect specular probe bug.
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                [D11] [Audio] Fixes start/stop/resume recording functionality
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] ensure we don't have buffer size runaway and only add audio to buffer when we are actually recording.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Checking in WIP... Tidyup code a bit...
                
                
                
                
             
         
        
            
            
            
                
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                Fixed Rustige Egg not taking splash damage
                
                
                
                
             
         
        
        
            
            
            
                
                ▊▆▅▊▉▌ ▉▇▅▍▍▍ ▍▋▍▋▊▊▆, ▌█▋▍▄█▉▇ ▊▊█▅▄, ▅▌▊▅▍▅▆▄ ▉▉▋ ▄▌▇▉█
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                [D11] Win64 client workaround/fix/hack
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Animation for splitting stacks
                
                
                
                
             
         
        
            
            
            
                
                Packet handling profiling
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed controls screen secondary actions being hard to see from a distance.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Checking in WIP... Can now retrieve status of capture/rendering from the native xbox dll... currently the states do not match what is happening with pulling/inserting a headset so need to fix this up and also make this auto initialize from startup as well as re-initialize on pull/insert etc
                
                
                
                
             
         
        
            
            
            
                
                [D11[ [UI] missing texture for splitting arrows
                
                
                
                
             
         
        
            
            
            
                
                [D11][#2228] fixed issue with disappearing attachments
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed protections layout issue causing overlapping text.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed compass grey box on compass.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Win64 client hack/fix/workaround
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS networking API native connections UUID implemented for CPU optimisations. Fix for erroneous socket error reports on Windows platforms.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed LUT colour issues with Lighting.
                
                
                
                
             
         
        
            
            
            
                
                More interior/exterior fuckery.
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                [D11] [Audio] Checking in WIP ... Loopback is working.
                
                
                
                
             
         
        
            
            
            
                
                [D11] - Cosmetic tweaks to HUD
                
                
                
                
             
         
        
            
            
            
                
                AI sense performance improvements at the cost of animals no longer sensing NPCs (but NPCs also no longer doing expensive visibility checks on other NPCs)
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Checking in WIP
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed forced disconnection popup translation.