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116,374 Commits over 3,987 Days - 1.22cph!

9 Years Ago
Dome ladder fix Moved small refineries to renderer lod and fixed a few broken placements
9 Years Ago
wipe hype
9 Years Ago
Fixed potential client side NRE
9 Years Ago
lowgrade fuel default unlock (DERP)
9 Years Ago
Fixed lso compute causing leaking during blur
9 Years Ago
merge from main
9 Years Ago
Server compile fix
9 Years Ago
Switched to using CommandBufferManager to ensure CB ordering Added large scale occlusion to MainCamera prefab; inactive unless toggled via graphics.lso (experimental)
9 Years Ago
Merged from large scale occlusion branch
9 Years Ago
Activated command-buffer merge to PBR g-buffer occlusion and multiply on camera target, intead of post Removed ExecuteInEditMode
9 Years Ago
set up aim throwing for bone knife updates to other throwables
9 Years Ago
Merge from main
9 Years Ago
Tweaked default values; fixed toggling
9 Years Ago
updated to b19 stone spear cheaper furnace / storage box earlier (before metal objects)
9 Years Ago
Added "graphics.lso" command to enable large scale occlusion Fixed a few more bugs + simplified inspector
9 Years Ago
Merge from save 119
9 Years Ago
Bridge tweak
9 Years Ago
Ration floating box: fbx, lods, col, textures and materials
9 Years Ago
Merge from main
9 Years Ago
Scene2Prefab dungeons
9 Years Ago
fixed sandbag barricade (prop version) never culling in dungeons
9 Years Ago
Some tweaks to pigeon nest structure models/prefab
9 Years Ago
Network++ Save++
9 Years Ago
Post-merge
9 Years Ago
Merge from dungeon_art_3
9 Years Ago
Pre-merge
9 Years Ago
Death screen: bear.prefab -> bear
9 Years Ago
vertex normal fixes, collision improvements WTP Scene dressing update
9 Years Ago
Building Structure - Sewage tanks models/LODs/COLs/Prefab WTP scene updates Trainyard building LOD wrong material fix
9 Years Ago
More caves
9 Years Ago
Tweaked water / landmass ratio
9 Years Ago
Merge from main
9 Years Ago
ProjectVersion.txt
9 Years Ago
Rare NRE fix (RUST-970)
9 Years Ago
Merged latest wip
9 Years Ago
protocol++
9 Years Ago
merge into prerelease
9 Years Ago
undid complete fuckup
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Updated plugins VS solution to allow compilation with XS
9 Years Ago
Building blocks store a unique building ID (all building blocks that belong to the same building have the same building ID) Network++
9 Years Ago
Fixed muzzle mods missing from asset bundles (RUST-963)
9 Years Ago
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9 Years Ago
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9 Years Ago
Fixed admins getting AH violations when disabling admin cheat while moving very fast Fixed taking damage when entering water while using admin cheat
9 Years Ago
Fixed being able to place boxes partially inside walls (RUST-908)
9 Years Ago
Fixed weapon attachments being invisible when attached to weapon that is currently held Cleaned up some code that dealt with the weapon attachment disabled flag
9 Years Ago
Added layer.toggle, layer.show, layer.hide and layer.culling admin console commands
9 Years Ago
Slight increase in size to the prevent building zone of Airfield, Dome, WTP