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105,883 Commits over 3,806 Days - 1.16cph!

10 Years Ago
changed the thompson SMG muzzleflash particle system
10 Years Ago
materials/textures for new muzzleflash effect
10 Years Ago
Changed sliders in F2 menu to not be terrible Added shadow distance control in F2 menu
10 Years Ago
Added a maximum jump angle to player movement to keep people from jump-climbing up walls and trees
10 Years Ago
Added server -autoupdate command line
10 Years Ago
Small change to the sun flare colour.
10 Years Ago
rigged the salvaged_icepick and completed a deploy anim
10 Years Ago
added teh strike effect to the v_hammer and v_torch attack anims.
10 Years Ago
materials and textures for all the special fx i did yesterday.
10 Years Ago
Refactored AILocomotion speed and direction controls Updated animal speeds
10 Years Ago
Added unarmed 'Dont shoot' player gesture anim
10 Years Ago
Updated some decor and spawn filter rules
10 Years Ago
Fixed server tracking code having a trailing space
10 Years Ago
Whitelisting IPs
10 Years Ago
Undone another one of Scott's crazy commits
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
Added a slippery slope piece to the test level
10 Years Ago
More work on the character controller
10 Years Ago
More usable perf logging
10 Years Ago
Fixed compile warnings in torch anim controller
10 Years Ago
Added GA to server too GA now reports memory, average fps
10 Years Ago
Added player gestures anims ( point / thumbsup / wave )
10 Years Ago
10 Years Ago
Added some missing #if SERVER
10 Years Ago
Added waypoint system Added dedicated subtree behaviour system Added animal patrol behaviour Made behaviour trees more modular
10 Years Ago
Added convars to adjust physics iterations, physics steps at runtime
10 Years Ago
10 Years Ago
Added beaches1 and beaches2 placeholders
10 Years Ago
10 Years Ago
10 Years Ago
Fixed resources loaded from saves not incrementing the population count
10 Years Ago
updated Rock VM material and maps
10 Years Ago
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10 Years Ago
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10 Years Ago
added impact sounds to the torch
10 Years Ago
redid the impact fx for blunt / bullet / slash on all materials.
10 Years Ago
bunch of new sound effects for impacts
10 Years Ago
tweaked new VM rock maps.
10 Years Ago
Hammer behaviour now derived from melee Fixed hammer animations not playing as they should be
10 Years Ago
10 Years Ago
Refactored Spawnable / SpawnHandler
10 Years Ago
Meat now needs to be in a campfire to cook (not your pockets) Meat now becomes spoiled after a while Meat can now become burned if left cooking for too long
10 Years Ago
Added self test to bootstrap Fixed a couple of Sentry errors Added a couple of speedtrees to make sure it works
10 Years Ago
Fixed floor triangle having a square collider (thanks hamiltonfed)
10 Years Ago
Updated Lidgren Testing different lerp method for player positions
10 Years Ago
10 Years Ago
Fixed underwater fog being slightly visible above water
10 Years Ago
Backup committing a small & messy temp Speedtree test folder. My god, it's full of files.