reporust_rebootcancel

126,636 Commits over 4,109 Days - 1.28cph!

8 Years Ago
Hapis progress
8 Years Ago
Added Building.GetDominatingBuildingPrivilege
8 Years Ago
tests
8 Years Ago
Manifest
8 Years Ago
Adjusted building block order in the radial menu
8 Years Ago
Added half height walls (needs new models)
8 Years Ago
Hapis progress
8 Years Ago
Merge from main
8 Years Ago
FIxed editor NRE in PrefabAttribute when modifying certain prefabs
8 Years Ago
Merge from main
8 Years Ago
Foundations can be attached to other foundations with a half height offset Foundation and floor placement guides no longer jitter when attaching them to other foundations or floors
8 Years Ago
Hapis progress
8 Years Ago
Subtracted disabled decal instancing; get it ready to merge when crash gets patched
8 Years Ago
junkyard progress backup
8 Years Ago
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8 Years Ago
Cherry picked 23872
8 Years Ago
Added channel description to nature/foliage shader biome mask label
8 Years Ago
Hapis progess
8 Years Ago
Skinned Reindeer Antlers and created icon and item prefab. Added Festive Door Wreath model and materials
8 Years Ago
Temporarily disabled decal instancing
8 Years Ago
More shader corrections for 2017.2 (DXT5nm)
8 Years Ago
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8 Years Ago
Reindeer antlers headband lowpoly and textures
8 Years Ago
tree smoke no longer loops
8 Years Ago
tree audio fixes
8 Years Ago
Additional building proximity checks
8 Years Ago
junkyard progress backup
8 Years Ago
primitve loot box fbx update, now has a basic bottom
8 Years Ago
Rust.Data.dll
8 Years Ago
Merge from main
8 Years Ago
New building proximity checks to counteract wallstacking / honeycombing exploits
8 Years Ago
merge into main
8 Years Ago
don't do marker effect beyond 30m
8 Years Ago
merge from main
8 Years Ago
tree fall optimizations
8 Years Ago
NRE quickfix
8 Years Ago
Merge from main
8 Years Ago
NRE fix in object motion vector
8 Years Ago
skin approval
8 Years Ago
Re adding mushroom changes
8 Years Ago
Merging flower updates
8 Years Ago
Another stab at fixing player/animal motion blur popping when swapping LODs (less costly)
8 Years Ago
Removed mushroom changes.
8 Years Ago
tree minigame fixes
8 Years Ago
Sockets / constructions can check if they can connect to other sockets / constructions at a simulated position and rotation (before placement) Eliminated ConstructionLink, NeighbourLink and StabilityLink special cases (now all using EntityLink)
8 Years Ago
Other biome flower tweaks
8 Years Ago
Added convar to alter Navmesh Obstacle behaviour.
8 Years Ago
Animals should die less on spawn during server startup (if at all).
8 Years Ago
Candy cane club lowpoly and textures
8 Years Ago
Added configurable intermediate format for PostProcessLayer Fixed player preview background