255,542 Commits over 3,990 Days - 2.67cph!

10 Years Ago
Fixed SpawnGroup variance always being 0 (i.e. no variance)
10 Years Ago
Refactored shot selector, removed almost duplicate struct
10 Years Ago
Overriding the type passed to CreateAsset in in tabs that work with abstract data types (condition, trigger, consideration etc) Added HasAttribute Condition Added EnvironmentalModifier Effect
10 Years Ago
Added Quadautom prefab
10 Years Ago
replaced temp icon
10 Years Ago
Loading screen fix
10 Years Ago
Big chunk of editor cleanup and refactoring mostly around asset list generaton, tab refresh and creation Material organisation in Resources
10 Years Ago
updated male heads with new eyes
10 Years Ago
updated mace icon
10 Years Ago
Updated phrases
10 Years Ago
updated icons added LOD's to crossbow added worldmodel for crossbow
10 Years Ago
Changed how items are loaded (loadtime test)
10 Years Ago
merge from main
10 Years Ago
crossbow third person LOD's + worldmodel
10 Years Ago
Fixed floaty airfield boxes and missing crates
10 Years Ago
Override player aim with where their gun is pointed at (sadly disables headlook networking for now) Fixed that the holdtype in PlayerModel never switched to the gun holdtype because it was checking a deprecated string field
10 Years Ago
Fixed male player heads not changing
10 Years Ago
Loading tweak
10 Years Ago
texture sizes, missing meta files
10 Years Ago
Async loading test
10 Years Ago
Tagged hits in controller and added check in script
10 Years Ago
updated player skin 1 head with new eyes and materials
10 Years Ago
Fix for selecting incorrect backhand
10 Years Ago
Bootstrap load progress
10 Years Ago
Fix compile error because UnityEditor directive in GameManager (ty resharper) Removed some kinda pointless special handling for quitting the game in the editor.
10 Years Ago
Fixed item filesystem warnings in editor
10 Years Ago
Making high wall admin only until I decide how to play it
10 Years Ago
Wall tweaks
10 Years Ago
Tweaks
10 Years Ago
Pumpjack and Quarry sound tweaks
10 Years Ago
Quick first pass at crossbow sounds
10 Years Ago
fixed nobuild zone size on furnace & refinery lowered valid placement angle
10 Years Ago
Make sure pumpjack arm has AnimationEvents
10 Years Ago
merge into main!
10 Years Ago
fixed pumpjack not having a nobuild zone
10 Years Ago
merge from main
10 Years Ago
added large furnace
10 Years Ago
Pumpjack and Refinery sounds
10 Years Ago
small amount of oil available everywhere lowgrade fuel default blueprint again, oops
10 Years Ago
metal facemask & torso now take high quality metal to craft
10 Years Ago
protocol++
10 Years Ago
added mace and cleaver
10 Years Ago
fixed missing icons for on/off on refinery
10 Years Ago
merge into main, buckle the f up
10 Years Ago
protocol++
10 Years Ago
fixed bug with oil deposits not showing & quarries extracting oil (lol)
10 Years Ago
manifest, loottables, phrases
10 Years Ago
merge from main.. somehow without conflicts
10 Years Ago
pre-merge commit added oil refinery added oil pumpjack added high quality ore !all hardcore weapons use high quality ore now crossbow fires arrows 20% faster
10 Years Ago
bridge decal tweaks