userandrecancel
reporust_rebootcancel

10,832 Commits over 3,867 Days - 0.12cph!

7 Years Ago
Experiment: Meshes in their own asset bundle, viewmodels back to main content bundle
8 Years Ago
Fixed being unable to harvest helicopter gibs (RUST-1690)
8 Years Ago
Bundle splits
8 Years Ago
Manifest
8 Years Ago
Guntrap prefab labels
8 Years Ago
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8 Years Ago
Window bars and embrasures now store item condition Window bar and embrasure item condition is reduced by half when picking them up Network++
8 Years Ago
Another tweak
8 Years Ago
Furnace deploy volume tweak
8 Years Ago
Floor spikes block foundation placement
8 Years Ago
Can place floor grills above large furnace Network++
8 Years Ago
Decay initialization fix
8 Years Ago
CheckBounds tweak
8 Years Ago
Added CheckBounds to GamePhysics
8 Years Ago
Comments
8 Years Ago
Pulled the plug on the rest of our string-style invokes with the exception of ServerMgr, CommunityEntity and DecalRecycle
8 Years Ago
Moved decay processing to a central building manager (no more semi-randomized invokes with dubious performance implications) Decay now applies to all twig building blocks (higher tiers still foundation only, but can potentially decay if outside in the future)
8 Years Ago
Bundle test
8 Years Ago
Fixed AI "look rotation vieweing vector is zero" (RUST-1686)
8 Years Ago
Don't strip tool cupboard triggers from the client (so demolish / rotate UI options match server side checks)
8 Years Ago
Fixed a tiny pink shell in the SMG viewmodel
8 Years Ago
Fixed pink SMG magazine in first person
8 Years Ago
Bundle fuckery
8 Years Ago
Fixed some missing materials on old workshop skins
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Force workshop skin assets to textures.content
8 Years Ago
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8 Years Ago
...also BillboardRenderer
8 Years Ago
...and ParticleSystemRenderer as well
8 Years Ago
Skip particle renderers when finding missing materials (they're weird)
8 Years Ago
Added Tools/Find/Missing Materials
8 Years Ago
Don't attempt to batch stuff when their material is null
8 Years Ago
Bundles
8 Years Ago
Manifest
8 Years Ago
Can only place tool cupboard on constructions
8 Years Ago
Manifest
8 Years Ago
Removed antihack.enabled (toggle the protections individually instead) Add last violation type to player kick message and server log when enforcing Retired some legacy functionality
8 Years Ago
Cupboard has same protection properties as a wooden door
8 Years Ago
Fixed some missing scripts in overgrowth_dressing scene Scene2Prefab
8 Years Ago
Preprocessing fix
8 Years Ago
Fixed small culling issue in cave_small_hard
8 Years Ago
Scene2Prefab (RUST-1682)
8 Years Ago
Skip nested entities when preprocessing prefabs (fixes double preprocessing on monument entities, RUST-1665)
8 Years Ago
Can put code lock on cupboard
8 Years Ago
Adjusted locker deploy / prevent building volumes (RUST-1681)
8 Years Ago
Upgrade fix (copy & paste fail)
8 Years Ago
Removed admin demolish option from hammer (bind "ent kill" to hotkey instead)
8 Years Ago
Check building privilege at both building block position and player position when rotating, upgrading or demolishing (now works similar to placement)