userandrecancel
reporust_rebootcancel

10,998 Commits over 4,018 Days - 0.11cph!

1 Year Ago
Merge from main
1 Year Ago
Cherry picking 87194 and 87196
1 Year Ago
Linux server build steam_appid.txt part 2
1 Year Ago
Linux server build steam_appid.txt
1 Year Ago
When both --instanced-rendering and --normal-rendering are set, keep instanced rendering on (this allows us to enable it for testing while it's disabled globally through Steam)
1 Year Ago
Merge from main
1 Year Ago
2021.3.29f1 cherry picks (likely a good idea to delete this before merging from experimental the next time)
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Server experimental-release upload files
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1 Year Ago
ProceduralMapRail changes for testing
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Merge from main
1 Year Ago
Fixed CLIENT / SERVER compile issues in BaseProjectile and LockOnLauncher
1 Year Ago
Removing unused using from SeekingServerProjectile
1 Year Ago
2021 code changes
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Subtracting 86646
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Subtracting 86439
1 Year Ago
Fixed LegacyNavigation serialization issue
1 Year Ago
Merge from main
1 Year Ago
2021 server NavMeshAgent tests
1 Year Ago
Can deploy weapon racks and clan table on tugboat
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Potential fix for RelationshipManager.UpdateReputations performance issue
1 Year Ago
Only call SetScriptingDefineSymbols in BuildAssetBundles if current defines and target defines are different
1 Year Ago
Potential fix for composter fertilizer NRE
1 Year Ago
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Removed several texture assets from server content.bundle
1 Year Ago
Whitespace / debug log cleanup
1 Year Ago
Removing unused variable
1 Year Ago
Removing old server GamePhysics performance workaround
1 Year Ago
NavMeshAgent NRE fix
1 Year Ago
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Removing several temporary build debug logs
1 Year Ago
Fixed SeparateLinuxBuild in case we need to use it again in the future
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RPC string manifest debugging
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Build debugging
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Added BuildOptions.CleanBuildCache to BuildDefines.Options_Default since delta builds seem to be hit & miss on 2021.3.29f1
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