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10,607 Commits over 4,413 Days - 0.10cph!

9 Years Ago
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9 Years Ago
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9 Years Ago
Merge from main
9 Years Ago
Fixed some missing script references in overgrowth_dressing (pending Scene2Prefab)
9 Years Ago
Manifest
9 Years Ago
Added ProceduralLift (baseline for lifts that aren't animator-controlled and can have multiple stops)
9 Years Ago
Lift saves and loads the current floor
9 Years Ago
LOD scripts take distance mode (XYZ or XZ) - useful for lifts
9 Years Ago
Serialization fix
9 Years Ago
Added terrain blend map support (when used monuments blend their heightmap with the blendmap falloff instead of the basic radial falloff)
9 Years Ago
Added blend map and terrain anchors to launch site Enabled hierarchy flattening on launch site (performance)
9 Years Ago
Added outdoor environment type (use when no darkening should be applied)
9 Years Ago
Scene2Prefab
9 Years Ago
Increased riverside / roadside topology radius
9 Years Ago
TerrainAnchorGenerator takes offset range
9 Years Ago
Junkpiles only spawn next to roads and powerlines Junkpiles no longer align to the terrain normal
9 Years Ago
Terrain anchor improvements
9 Years Ago
Adjusted terrain anchors on all monuments and caves (except launch site)
9 Years Ago
Adjusted terrain anchors on the launch site
9 Years Ago
PrefabParameters is now a PrefabAttribute
9 Years Ago
Adjusted ore spawn rules so they really only spawn near rock formations
9 Years Ago
Merge from main
9 Years Ago
Cherry picking 21442 and 21443 Adjusted temperate biome ore distribution (50% stone, 25% metal, 25% sulfur instead of 33% each)
9 Years Ago
Merge from main
9 Years Ago
Driftwood can be gathered
9 Years Ago
Network++ Save++
9 Years Ago
Removing some old unused prefabs
9 Years Ago
Updated spawn prefabs (some stuff for Barren and some reordering)
9 Years Ago
This changed
9 Years Ago
Merge from main
9 Years Ago
Merge from save146
9 Years Ago
Potential fix for fucked up world gen Network++ Save++
9 Years Ago
CraggyIsland has some roadside topology
9 Years Ago
Removed individual barrels from roadside as they tend to block junkpile spawn positions
9 Years Ago
Fixed bulge around junkpiles
9 Years Ago
Fixed yuge wood worldmodel
9 Years Ago
Removed pointless distance check from PlayerModel.cs SpineIK (just use net distance)
9 Years Ago
Fixed grass missing on first connect
9 Years Ago
Potential fix for RUST-1724
9 Years Ago
Barren has roads
9 Years Ago
Really fixed grass missing on first connect (RUST–1719)
9 Years Ago
Can quick-autocomplete in console with tab Autocomplete no longer prevents going back in the command history
9 Years Ago
Grass quality setting affects new grass
9 Years Ago
Grass LODs fall off with 3D distance instead of 2D distance
9 Years Ago
More console autocomplete / history improvements
9 Years Ago
Scene2Prefab
9 Years Ago
Manifest load time test
9 Years Ago
Fixed a bunch of skinnables not having their bundle set
9 Years Ago
Updated bundle splits
9 Years Ago
Added "Navigation" layer Removed unused "Sky" and "Sky Reflection" layers