userandrecancel
reporust_rebootcancel

10,999 Commits over 4,018 Days - 0.11cph!

2 Years Ago
Skin bundles
2 Years Ago
Formatting fixes
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Replacing Thread.Sleep with AutoResetEvent Block main thread if worker thread can't keep up Added client.maxsendqueue and server.maxsendqueue convars Added some comments to network threading
2 Years Ago
Replacing lock-synchronized queue with concurrent queue
2 Years Ago
Replaced Stopwatch.Reset + Stopwatch.Start with Stopwatch.Restart
2 Years Ago
Enabled by default inside editor
2 Years Ago
Added client.maxreceivequeue and server.maxreceivequeue convars Ensure maxreceivetime is still respected on the main thread even with multithreading enabled
2 Years Ago
Rearranging and simplifying some things, cleaning up, removing duplicate code
2 Years Ago
Sleep network thread when read queue is at capacity and write queue is empty (i.e. we're waiting for the main thread to catch up with us)
2 Years Ago
Steam networking log tweak to be more in line with Raknet
2 Years Ago
Fixed client main thread accessing peer directly in some console logs
2 Years Ago
Compile fix
2 Years Ago
Startup parameter to enable network thread (-networkthread)
2 Years Ago
Encryption support (forgotten file)
2 Years Ago
Encryption support
2 Years Ago
Baseline (disabled by default)
2 Years Ago
Merge from main
2 Years Ago
BuildingProximity.GetProximity: additional checks added in early December now only run on the server (fix attempt for FPS drop when using building planner)
2 Years Ago
Fixed xmas dungeons not disabling their environment volume trigger when entering the pool on the client
2 Years Ago
ClearAllEntitiesInRadius uses Vis.Entities
2 Years Ago
AnyPlayersInside uses BaseNetworkable.HasCloseConnections
2 Years Ago
ClearAllEntitiesInRadius checks IsValid ClearAllEntitiesInRadius doesn't set blockBagDrop on entities that are already destroyed Q: Is there a reason this cannot use Vis.Entities?
2 Years Ago
Optimization: Vector3.Distance -> sqrMagnitude
2 Years Ago
Fixed edge case where ClearAllEntitiesInRadius would not return entity list to pool
2 Years Ago
Disabled saving on gingerbread barricades, xmas dwellings and gingerbread corpses
2 Years Ago
Fixed Xmas dungeons using the Halloween lifetime convar (now correctly using xmaslifetime)
2 Years Ago
Fixed several edge cases that could call into EOS API with invalid client handle
2 Years Ago
Fixed BoundsCheck.ApplyBoundsChecks not doing the correct fallback bounds check when no BoundsCheck components exist (also optimized it a little bit in the process)
2 Years Ago
Skin bundle update
2 Years Ago
2 Years Ago
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2 Years Ago
██▉▊▊ ▉██▇▄█▌▄▅▇▇▉▆.▄█▄▄▌▌▊▋█▋▍▅▆▆▉█▉▉▋▅▇▉▅▍ █▄▍▊▍▇▄▆ ▇▌▅ ▆▌▇▉▋▄▍▄ ▊▉▆▌▆ ▆▊▉ ▌▊█▌ ▉▇▄ ▊▌▌▍▌▅▋▊ ▌█▅ ▇▊▆▍▄▅ █▉ ██▅▆▋█▇▌ ▅▊ (▍▍▊▍▌▋ ▋▌▄▅▍▍▌██ ▄▍▍▆▍▉ ▆█▍▍▉█▊▅▉ █▇ ▉▍▌ ██▇▌▉▅ ▅▄ ▇▊▉▊▋▌ ▊█ ▇▉▆▄▊ █▊ ▍▆▆▅▋▉▊▊, ▇▌ ▉▍▉ ▉▅ ▋ ▋█▆ ▅▇█▌ ▊▌█▄ ▅▋▇ ▍▆▄▌█▉ ▆▄▇█ ▊ ▄▆▌ ▆▌▄ ▍▅▋█ ▉▇▆▇▉▇▉▇▆ / ▉█▌▍▍▆ ▍▋ ▅▊█▊▄▋█▇▅ ▄█▍█ ▅▄▄ ▌▇▌▋█▌▅▋ ▋▅▍▆▆▆▍▍ ▍▆▌█▆▌)
2 Years Ago
▄▅▄▋█▋▇█▅█▆▋ ▊▋ ▋▅▄ ▄▉▉▊▊▌ ▉▌▅▄▊▍ ▊▊▉▇▍▇ ▋▌▌▆▇▆▍▅▄ (█▌▋▄▆▌▆▋.▄▊▆▇▇█▍▇▋▋█▉▌▊ █▊█ ▄▆▅▌▆▆▊▉ ▌▄▄▇▍▇▄█▌█▋▋)
2 Years Ago
2 Years Ago
Call MissionManifest.Get towards the end of Bootstrap.StartServer to make sure it's cached before players can join the server
2 Years Ago
▋▅█▊▌▋▆ ▊▆▌▇▊██▌▌▊▌ / ▅█▉▌▄▌▋▆▉▊▍ ▅▋▇▇█▊ ▌▌██ ▅▅▆▍
2 Years Ago
▊▊▄▅▍▄▇▊▄ ▄▌▄▄▇ █▉▌▊▄▊▆▇▋▅ ▉▍ ▋▇ ▇▉▄-▌▉ (█▍▋▅▄▅▄▊▊ ▋ ▋▌▍▉▌▅ ▌▉ █▇▉▋ ▇▌ ▍▊▍▆ ▄▆ █▄▄▉▊█▊█ ▋█▄▄)
2 Years Ago
Added convars: steamsendratemin, steamsendratemax, steamnagletime
2 Years Ago
Prefer underwater labs closer to their max size with more puzzles, pick the best underwater lab out of 25 candidates
2 Years Ago
▄▋▊▄▉ ▋▋▆, ▉▌▊▄█▌ ▉▆ ▍█▊▅▆▇▋▉▌ ▇██▄▇▉▍▋
2 Years Ago
▉█▍ ▌▄▌▆ ▋▇█▍▇
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▆▍▉▇▊▇▌ ▋▍▄▅▍█▄█▄██
2 Years Ago
▊█▄▆▇▍▊▆▆ ▅█▄ ▄█▍▍ ▇▇ ▅▆▌▍
2 Years Ago
External wall debris despawn time is 120s instead of debrisdespawn convar (DebrisDespawnOverride time added to DebrisEntity)
2 Years Ago
▉▌▊▊▄ ▊▅▇▆▊▉▄█▌▆▆ ▌▊▇▄ ██▆▉ █▇▆▋▋ ▊▆▄▉▆▉▉ ▊▄▍▄▉▌▉ ▄▄▇▍ ▌▇▉ ▉▆▊█▇▅ / ▉▅▅▋ ██▉▉▇█ ▉▆▇▋▉ ▌▋▆█▊ ▌▆▉▅▇▇█▅▄▄ █▅▌█▍▉▌ ▅▊▅▆ ▍▊ ▉▌▋█▊ (▄▋▉▇ ▍▋▆▇▉ ▄█▄▍ ▇█▇▍ ██▍▋▄ ▍▉ ▉▇▇ ▌▉▍▆▉▍ ▌▅▇ █▅▅ ▅▅▊▍▋▋▊▅▌ ▉▇ ▉█▆ ▉▌▍▋ ▍▋▊, ▇▇▋ ▊▌▌▅▅ ▆▅▌▌▆ ▆ ▌▄▄)
2 Years Ago
Print connection protocol in console instead of integer value