userandrecancel
reporust_rebootcancel

10,834 Commits over 3,867 Days - 0.12cph!

8 Months Ago
Disabled material import on oilrig moonpool environment volume collider meshes (for some reason this pulls them into the discard bundle in the server build)
8 Months Ago
Server startup fix
8 Months Ago
Fixed oilrig environment volume collision meshes not having read/write flag set
8 Months Ago
Restoring old version of BiomeVisuals
8 Months Ago
Removing StartAssetEditing and StopAssetEditing from GameManifest and PrefabPrepare since it breaks repeat GetLabels / SetLabels calls (makes things slower though)
8 Months Ago
Missed files
8 Months Ago
Manifest
8 Months Ago
Removing "Update Game Manifest (Fast)" - use "Update Game Manifest" instead, which isn't all that slow anymore
8 Months Ago
Manifest
8 Months Ago
ForceLabel fixes
8 Months Ago
Reapply 95063 w/ compile fix
8 Months Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
8 Months Ago
▅▋▍▉▉ ▄▊▍.▉▋▉▉█▄▊▌ ▊▆▆ █▄▄.▌▍▆▋▇█▊▍▍▇▆█▆█▌▇ █▄▋██▄▍▉█ ▇▋▄▋▋▌▇▄▄▌ ▄▇▌ ▋▅▇▊▌▅▇▍ ▌▅▄▇ ▌▅▊▊▊▌▍▊ ▆▍▊▉▆▅▉▌▇ ▅▊▌▄▊▇▊▄▋ ▆▋▆▉▉▉▄▇.▍▊▋██▄▄▊▉▋▉▌█▊ ▊█▉▊ ▉▆▇.▆▌▄▉▌▉▅█▋ █▄ █▌▆.▌▅▍▋▊▋▇▄ ▉▄ ▆▇▉ ▅▋▍ ▌▄ ▌▄▋▌▋▌▉█▌ ▆▌▆█▇▉ █▋▇▊▌▍▉▍▅▆▍
8 Months Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
8 Months Ago
Cherry picking 94968
8 Months Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
8 Months Ago
Free vs. FreeList
8 Months Ago
EnvironmentVolume now draws the gizmo of all selected objects instead of just the last one (it still hides the gizmo if only the parent is selected) Fixed EnvironmentVolume making manually added mesh colliders readonly / unsaved
8 Months Ago
Fixed "Snow Effect" material config
8 Months Ago
Harbor TerrainFilter tweaks in order to find more suitable placements
8 Months Ago
Fixed TerrainFilter, TerrainAnchor and TerrainCheck all returning false when out of terrain bounds (blocking many valid harbor spawn location)
8 Months Ago
FishSwarm spawning is load balanced
8 Months Ago
Fixed fish swarm spawning inside moonpools
8 Months Ago
Fixed corpses floating inside oil rig moonpool / tube
8 Months Ago
▅█▌▄▇ ▆▉▍_▅▆▊▄▅▌▅▊▌▉▅▊▉▌▆▌█▆▆ ▌▄▅▆▅▉▄ ▆▍▇▄▄▌▊▇▋ ▅▇▉█▄ ▄▌▌▌▇▄▍▆▅▍▊▄▍ ▊▌▍▍▉▉ ▄▉▆▇▌█▇ ▄▆▅▅▉▌▋ ▅▌▆▇█ ▋█▄▄▋█▇▄▌▍▉▋ ▅▋▄█▉▌ █▍▇▄▄▋▄ ▄▇▌▆▋▌▉ ▊█▌▄▍ ██▌███▅▊ ▇▍▌▌▇▊▍▋▇ ▅▊ ▇▆▍ ▋▄▉ ▋▄▄▍ ▅▋▍▍█▄▇ ▊▉▌▉▍▅▋▅
8 Months Ago
Subtracting 94522
8 Months Ago
Compile fixes
8 Months Ago
Merge from main
8 Months Ago
▅▊▊▇▅▅▄ ▉▅▆▇█▅▉ ▅▄▉ ▉█▍▆▊▄█ ▄▋█▅▅▌▍▇▌▄ ▍▆▊▌▄▉█▅ ▄▊ ▉▄▇ ▉ ▌▄▌▆▍ ▅▌▉▊
8 Months Ago
▅▄▆▌▆ █▅▉▍▉▌▌▋▉▋▌▋▇█▅▄▅▋ ▋▌█▋▍▉ ▆▆▌▄▍▆▅▄█ ▋█▍▉ ▌▇█ ▆▊▉▋▌▊▇▉▋█▍ ▇▉▄ ▋▊▆▄▊▇ ▍▌▌▇▊ ▋▆▊▍▆ █▆ ▇▆ (▉▋▆▆▋▊▌▇ ▇▉▆▌▉▇▍▋▊ ▉▆▄▉█▌▆ ▅▄▇▋ ▉█▍▋▄▆▉▄ █▄▆▄█▊▉▆▅▋▆ ▌▊▅▉ ▍▍▆▋ ▅▍▄▅▋ ▆▅ ▌▌▉ █▋▆▌ ▍▇▊▆▆▊) ▌▌▉▅▇ ▋█▄▇▍ ▄▋▋▉█ (▄█▌▉▋ = !▇▋▋▊▊▄▄▄▋▌▌ && !▊▋▉▌▇█▍▌▍▋▄█▌▉ && !▊▍▋█▍▍▋▋█▇▅▄▌█▆▋█▇▉▄ ▇▍ ▅▊▅▉█▄▉▍▆) ▆▌▅▍▄ ▇▊▌▌▅▍ ▇▆▋▆▊█ ▉▆▇▋▍▌▅▊▋▄ ▆▇█▋▅█▄▌▆▊█ (▆▇▌ ▉▊▍█ ▊▍▍▌▌▄▉▇▊▉▇▄▍▆▆ ▆▇█ █▇▋▌▅▍▄▍▍▇▌█ ▅▇ ▍▊▄▌▅██ █▆ ▌▌▉█▅ ▋▆▍▅▉) ▅▆▉▋▋▋▍ ▌▍ / ▄▅_█▅▇▄▅▇_▆█▅▍▍▍▅▌ ▄▉█▌▆ ▋▇▋▍▄ ▄▇▍▆ ▄▅▉▉▇▄█ ▊▅█ ▄▇▍▉▍▉▅ ▆▇ ▌▊▅▉ ▄▊▇▋ ▊▆▆ ▍▋▇ ▍█▄▇█▊▅█, ██▍ ▋▌ ▋▌▋▇▍▌ ▍▅▊ ▌▊▉▌▄▆▋▇▍ ▉▇▄ ▄▅▍▆▋▉▆▇ ▆▋ ▉▆▌▉ ▍▍▌▇▅▋▅▇ (▉█▌▉▊▍▋▄█ ██▋▋▋ ▌▅▅ ▆▋▋▇▄▄ ▆▄ █▇▌▉▉▇ ▉ ▌▋▉▉▇ ▆▍▇ ▊▅ ▇ ▅▌▄▌▅ ▄▋▅▍▍ █▍▉ ▇▉▉▅▉▍▉▍)
9 Months Ago
Merge from tutorial_island_cmd_rate_limit
9 Months Ago
Added network_group_debug convar (default false)
9 Months Ago
Merge from demo_packet_ordering_subtract
9 Months Ago
Compile fix
9 Months Ago
Network++
9 Months Ago
Subtracting demo packet ordering due to server crash: - Server Exception: Network Cycle - ProtocolBufferException: Got larger VarInt than 32bit unsigned
9 Months Ago
Mereg from tutorial_island_valid_bounds
9 Months Ago
Physics bounds fix
9 Months Ago
ValidBounds fix on large maps
9 Months Ago
Merge from tutorial_island_valid_bounds
9 Months Ago
Compile fix
9 Months Ago
Tutorial island exist beyond ValidBounds
9 Months Ago
MaterialSetup includes inactive children when IncludeChildren is enabled
9 Months Ago
EnvironmentVolume overrides for BiomeBisuals and MaterialConfig MaterialConfig can now specify shader toggles (only supported for some) MaterialSetup has includeChildren flag to apply to all child renderer components instead of just the renderer on the same game object
9 Months Ago
Fixed nightlight variables all being 0 on server startup
9 Months Ago
Fixed SaveRestore.ClearMapEntities not setting IsDestroyed on entities that haven't spawned, causing issues downstream and bypassing my previous static elevator fix
9 Months Ago
Fixed ElevatorStatic trying to update its floor positions too early when loaded from save
9 Months Ago
Tweaks
9 Months Ago
Fixes
9 Months Ago
Fixed station prefabs