reporust_rebootcancel

159,151 Commits over 4,597 Days - 1.44cph!

10 Years Ago
Added editor script to find unused animators
10 Years Ago
Stripped unused animators from prefabs
10 Years Ago
Some more
10 Years Ago
Fixed incorrect animator import settings on cave_canyon_a
10 Years Ago
Some more
10 Years Ago
Another
10 Years Ago
10 Years Ago
Scene2Prefab where required
10 Years Ago
Console fixes
10 Years Ago
wip
10 Years Ago
Bunker rooms - polishing - removing/moving floating objects
10 Years Ago
Airfield underground loot spawns / doors / door barricades setup
10 Years Ago
Added surfing
10 Years Ago
Waterpipe shotgun world model re-creation
10 Years Ago
Effect recycling optimizations (greatly improved frame rate under continuous gunfire)
10 Years Ago
Effect detach tweak
10 Years Ago
Manifest
10 Years Ago
wip
10 Years Ago
Replaced the old bed
10 Years Ago
Merge from decor branch
10 Years Ago
Viewmodel transform caching (more optimizations for sustained gunfire)
10 Years Ago
heavy plate armor no longer provides insane radiation protection
10 Years Ago
Missing bed fix
10 Years Ago
fixed m249 animation glitch when deploying / firing gun ( at low FPS )
10 Years Ago
lr300 animation tweaks
10 Years Ago
skin approval pumpkin has 1 season profiling potential fix for errant explosive rockets from helicopter
10 Years Ago
m249 sound adjustment
10 Years Ago
Fixed footsteps SFX not audible till near player (RUST-1595)
10 Years Ago
Removed broken glass cube from craggy's
10 Years Ago
m249 pew pews
10 Years Ago
Fixed spinner wheel canvas material (RUST-1588); patched shader to use black/clear as default
10 Years Ago
spinner functionality protocol++ manifest phrases
10 Years Ago
Actual patched StandardWithDecal shader to use black/clear as default
10 Years Ago
can very, very rarely find supply signals in green military crates
10 Years Ago
workshop item icons + Rust.Workshop Build
10 Years Ago
▊ ▅▉█▄▋▄ ▆█▅▅ ▄▌▆▆▄ █▉▌ ▍▄▌▇▇▄
10 Years Ago
backup
10 Years Ago
launchsite base files
10 Years Ago
merge from main
10 Years Ago
cave_puzzle_b prevent building hull required an update
10 Years Ago
Upping death pit damage output to ensure people in full armor die
10 Years Ago
Caves scene2prefab
10 Years Ago
Profiling
10 Years Ago
Workbench tier 1; fbx/prefab/textures/materials/gibs
10 Years Ago
Profiling
10 Years Ago
fixed a bug with the wrong f/x being played when silencer attached
10 Years Ago
▉▊▇▊▆ ▉▇▅▋▆
10 Years Ago
Profiling
10 Years Ago
Ambient improvements. Map stuff.
10 Years Ago
Fixed all throwable weapons referencing the aim point inside the bow prefab (!)