124,988 Commits over 4,171 Days - 1.25cph!

8 Years Ago
Even more on ducked behaviour for Scientists
8 Years Ago
arctic pop cave colors/reflectivity tweaks
8 Years Ago
Optimized TryWakeUpDormantAgents
8 Years Ago
Slight improvement to Scientist voice com.
8 Years Ago
Backup
8 Years Ago
First try at improving scientist awareness of shooting allies.
8 Years Ago
▅█▆'█ ▆█▄▉ ▍▆▇▊ ▇▍▊▉ ▇▊▍▄ ▌▅▉▊ █▉ ▍▆▄▅ ▉▅▋▍▆█ ▌▆▍▋█▍ ▉▌▌▅▄ ▋█▆ ▅▅▌█▍▍▌ (▉▄▋▉▌▉▌▊).
8 Years Ago
Forest size tweaks
8 Years Ago
Forestside splat tweaks
8 Years Ago
Spawn population tweaks
8 Years Ago
Added stone splat to sand
8 Years Ago
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8 Years Ago
pop changes backup
8 Years Ago
Fixed bug in TryWakeUpDormantAgents introduced in yesterday's optimization. Applied ally awareness again on Scientists.
8 Years Ago
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8 Years Ago
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8 Years Ago
Backup
8 Years Ago
Added medium beachside rocks
8 Years Ago
skightly more trees in temperate field topo
8 Years Ago
Cleanup
8 Years Ago
Some more stone splat on beaches
8 Years Ago
Smoother river terrain adjustments
8 Years Ago
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8 Years Ago
Improved awareness of allies stepping into an npc's line of fire. More optimization when trying to wake up dormant agents.
8 Years Ago
Merged hapis_7 to save157
8 Years Ago
Reject rivers that start too close to other rivers
8 Years Ago
Cherry picking 25305
8 Years Ago
Scientist voice com only limit replies when not in a squad.
8 Years Ago
Fixed floating decor rocks
8 Years Ago
lower rock splat amount via material bias
8 Years Ago
Scientists don't hurt each other.
8 Years Ago
higher icebergs ad icesheets densities in arctic
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from visuals_experiment
8 Years Ago
NRE check when preventing Scientists from hurting Scientists. Bradley no longer target Scientists.
8 Years Ago
Merge from main
8 Years Ago
vm anim updates
8 Years Ago
caves splats are now exported + material changes on some rocks
8 Years Ago
small change to cave gravel mat sat dish rock LODs don't swap to the wrong material
8 Years Ago
merge from visuals
8 Years Ago
Fixed decor normal / gradient alignment randomly flipping forward direction Fixed terrain modifier scale only scaling radius, not fade distance Removed random multiplier from terrain splat modifier since it messes up some things
8 Years Ago
Adjusted forest rock splat modifiers
8 Years Ago
Fixed imposter normals baking Fixed remaining quad sizing and pivot issues Switched core/foliage to roughness (sorry) Clean up and interface work
8 Years Ago
Fixed floaty patch_grass_tall_large (added terrain anchors)
8 Years Ago
Tweaked densities of micro cliffs and beachside rocks (after 25321)
8 Years Ago
Fixed missing mesh references in a couple of skinnables (meaning they couldn't be downloaded)
8 Years Ago
Tweaked clutter rock scales
8 Years Ago
slightly smaller stone splat radius around forest rocks dynamic stones spawn on stone splat
8 Years Ago
River reed tweak