124,945 Commits over 4,171 Days - 1.25cph!

8 Years Ago
water purifier can no longer be placed on barbecue
8 Years Ago
Updated Steamworks
8 Years Ago
Tweaked icon rendering Made schema output to two files (so we don't have to manually delete stuff from the json file) This week's skin approvals
8 Years Ago
Merged from main
8 Years Ago
Birch trees textures and material
8 Years Ago
merge from main
8 Years Ago
merge from monuments
8 Years Ago
More flexible Scientist spawns. Missed one distance to sqr distance convertion Slight improvement to scientist reload on spawn
8 Years Ago
Mailbox repairable
8 Years Ago
Added reflection probe extension (wip)
8 Years Ago
Fixed reflections, added notes
8 Years Ago
Building block conditional model state is now networked (much faster, essentially zero overhead on the client) Conditional models can specify whether or not they're instantiated on client / server (optimized server memory usage) Network++
8 Years Ago
Fixed build preprocessing stripping certain conditional models from foundations and roofs
8 Years Ago
Fixed skybox mismatch with reference Fixed base env reflections
8 Years Ago
Merge from main
8 Years Ago
merge from main
8 Years Ago
spas12 prefabs and sounds
8 Years Ago
Merged from main
8 Years Ago
tweaked chainsaw positioning when attacking
8 Years Ago
More AI work
8 Years Ago
Even more on AI
8 Years Ago
flight ai navigation
8 Years Ago
added prelim new facial and eyebrow strands to hair strands maps and updated materials, re-mapped existing styles to compensate for new maps
8 Years Ago
Added single-pass cube shadow mask for main dir light
8 Years Ago
Merge from main
8 Years Ago
Updated Scientist spawn timers in MT.
8 Years Ago
BaseProjectile server use improvements.
8 Years Ago
Reduce chance of raycasts going through the ground by offsetting foot ray origin.
8 Years Ago
minor Hapis fixes and tweaks (Bigger update next month)
8 Years Ago
Optimized behaviour state ticking in NPCs and animals.
8 Years Ago
Temp rollback of some workshop changes that rely on latest Facepunch.Steamworks
8 Years Ago
Facepunch.Steamworks rollback to release branch
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
Fixed 6th belt bar having inconsistent font size
8 Years Ago
Xmas tree no longer craftable and default BP
8 Years Ago
More AI work
8 Years Ago
merged from main
8 Years Ago
reflection.quality defaults to 1 (until reflection probe ex)
8 Years Ago
Fixed switch compilation issue
8 Years Ago
Yet another merge from main
8 Years Ago
Merged from ai behaviour 11 branch
8 Years Ago
Potential fix for some painted sign textures disappearing on server restart
8 Years Ago
Reduced forest size in areas for performance reasons (Hapis) Fixed S11 Cave having no build block volumes (Hapis)
8 Years Ago
Environment volume ambient multiplier tweak for less jarring transition
8 Years Ago
more flight ai
8 Years Ago
eyebrow mesh and material changes, fixed uv issues on playermodel
8 Years Ago
spas12 implementation
8 Years Ago
spas12 fixes
8 Years Ago
backup