162,243 Commits over 4,597 Days - 1.47cph!

9 Years Ago
Reduced Junkpile AI spawn chance (was higher for testing and profiling) AI dormant false by default (for now)
9 Years Ago
Added "isMounted" column to aidebug_lookat. Another pass over junkpile scientist hover prevention.
9 Years Ago
Merge from main
9 Years Ago
Hapis loot tweaks
9 Years Ago
Applied a number of rock prefab modifications to the rocks_dressing scene so Scene2Prefab doesn't revert them
9 Years Ago
Network++ Save++
9 Years Ago
Hapis cleanup
9 Years Ago
Manifest
9 Years Ago
One more file
9 Years Ago
Bundles
9 Years Ago
Removed red maple bare tree assets (unused)
9 Years Ago
Bundle splits
9 Years Ago
Merge from save159
9 Years Ago
Pines / fixed vertex colour issues / tweaked material wind settings
9 Years Ago
DM lootbox protection changes
9 Years Ago
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9 Years Ago
smoother altitude changes baseplayer nre fix
9 Years Ago
merge from main
9 Years Ago
Fixed IsMounted unsetting bug.
9 Years Ago
code cleanup
9 Years Ago
merge from main
9 Years Ago
WIP
9 Years Ago
Made mounted enemy range consideration more flexible.
9 Years Ago
Junkpiles no longer spawn on southern road overhang (Hapis)
9 Years Ago
merge from main
9 Years Ago
Douglas firs / tweaked vertex colour / tweaked wind material settings
9 Years Ago
Brich trees material wind settings
9 Years Ago
Oak trees wind material settings
9 Years Ago
Merge from main
9 Years Ago
Beech tree wind material settings
9 Years Ago
Fixed vertex colour on dead beech trees
9 Years Ago
ch47 ai fix for AI not respecting mount type weapon restrictions
9 Years Ago
missing files
9 Years Ago
merge from main
9 Years Ago
Network++
9 Years Ago
hair style 5 lod0 and dye tests for it
9 Years Ago
Fixed LOD2 mesh assignment in bush willow variations Fixed occlusion culling stats debug display Disabled culling for objects using mesh batching
9 Years Ago
CH47 patrol ai ch47 gunner scientist m249 AI stats
9 Years Ago
merge from main
9 Years Ago
Fixed procmap river uv stretching
9 Years Ago
Fixed server description showing as ???????
9 Years Ago
Map coordinates changed so letters are horizontal Made map coords darker, so they stand out more
9 Years Ago
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9 Years Ago
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9 Years Ago
Some tweaks to mounted scientists.
9 Years Ago
Scientist hostility when mounted to a ch47.
9 Years Ago
Added dir adherence control over height blend Lowered maximum globals 2-2 on wind prefab Updated shadergui for rust/std shaders and copy/paste for core set
9 Years Ago
Merge from main
9 Years Ago
Cherry picking corpse NRE fix from Helk's branch
9 Years Ago
Made PositionLerp more generic to eventually be usable in other projects Extrapolation time on player entities is clamped to 0.1 seconds