reporust_rebootcancel

117,548 Commits over 3,987 Days - 1.23cph!

8 Years Ago
Merged from main
8 Years Ago
Fifth attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save) Better server startup logging in case this doesn't do it
8 Years Ago
Beancan charge, C4, Bone Knife, Bota bag - Updated to latest rig, added arms, clean exports, rebuilt prefabs
8 Years Ago
Merged from main
8 Years Ago
Disabled scientist populations by default. Disabled nav_grid by default.
8 Years Ago
Potential fix for crash bug.
8 Years Ago
Phrases
8 Years Ago
Voice limiting tweaks Play camera focus sound less often on auto turret
8 Years Ago
Auto turret accent sound voice limiting tweaks
8 Years Ago
Female body lods & all head lods
8 Years Ago
Added "foliagegrid" editor convar
8 Years Ago
Fix for bradley shooting trough the rocket factory roof
8 Years Ago
Fixed profiler sample mismatch in RendererCell.RefreshAsync
8 Years Ago
Added ProfilerDebug tool to track down profiler sample mismatches
8 Years Ago
Some "using UnityEngine.Profiling;"
8 Years Ago
Fixed client side profiler mismatch in BasePlayer.SendClientTick
8 Years Ago
Fixed Rust.Application.isLoading not being set during GameSetup (editor startup)
8 Years Ago
Fourth attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
8 Years Ago
PrefabParameters now contains a priority Monuments are ordered by priority when placed
8 Years Ago
Testing/Uncovering crash bug.
8 Years Ago
Merged from main
8 Years Ago
Merged in 2017.1
8 Years Ago
Third attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
8 Years Ago
detail dressing pass gas station
8 Years Ago
Second attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
8 Years Ago
Network++ Save++
8 Years Ago
Reapplied smalluments
8 Years Ago
Subtracting smalluments (will re-add later with other wiping changes)
8 Years Ago
Attempt to fix RUST-1761 ("Sub-emitters must be children of the system that spawns them" on Hapis)
8 Years Ago
Attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
8 Years Ago
merge from smalluments
8 Years Ago
merge from main
8 Years Ago
Supermarket junk LOD's/prefabs
8 Years Ago
Disabled LOD_FACE_CROSSFADE multi compiles (should be unused afaik & cause shader compiler errors)
8 Years Ago
Merged from main
8 Years Ago
fixed the 'EffectRecycle' code so it takes into account the max particle time
8 Years Ago
8 Years Ago
Merge from unity_2017.1
8 Years Ago
Cleaver big, Guitar, Medical syringe, Mace, Machete, Longsword, Water bucket - Updated to latest rig, added new arms, clean export, rebuilt prefabs
8 Years Ago
Full plugin rebuild (API changes)
8 Years Ago
Supermarket junk texture progress
8 Years Ago
2017.1.1f1
8 Years Ago
UnityWebRequest.GetTexture -> UnityWebRequestTexture.GetTexture (soon: UnityTextureWebRequestTexture.GetTexture, then: UnityTextureWebTextureRequestTexture.GetTexture)
8 Years Ago
Merge from main
8 Years Ago
Fixed texture / memory leak in HttpImage (+ now using UnityWebRequest)
8 Years Ago
Raycast navmesh links to ensure they don't go through stones, walls, etc. Add a convar bool to enable/disable navmesh link generation, that it's not enforced. Set up a convar for how many links we try to set up between navmesh grid cells.
8 Years Ago
Merged from main
8 Years Ago
Fixed some foods having missing sounds when consumed Consuming raw foods now makes the player vomit (better feedback) Armored square foundation now uses correct footstep sfx
8 Years Ago
Updated Apex libraries (API auto-update)
8 Years Ago
More description updates and fixes