reporust_rebootcancel

117,572 Commits over 3,987 Days - 1.23cph!

8 Years Ago
Reapplied smalluments
8 Years Ago
Subtracting smalluments (will re-add later with other wiping changes)
8 Years Ago
Attempt to fix RUST-1761 ("Sub-emitters must be children of the system that spawns them" on Hapis)
8 Years Ago
Attempt to fix RUST-1760 ("You cannot have more than 262143 Colliders enabled in total" spam while loading a save)
8 Years Ago
merge from smalluments
8 Years Ago
merge from main
8 Years Ago
Supermarket junk LOD's/prefabs
8 Years Ago
Disabled LOD_FACE_CROSSFADE multi compiles (should be unused afaik & cause shader compiler errors)
8 Years Ago
Merged from main
8 Years Ago
fixed the 'EffectRecycle' code so it takes into account the max particle time
8 Years Ago
8 Years Ago
Merge from unity_2017.1
8 Years Ago
Cleaver big, Guitar, Medical syringe, Mace, Machete, Longsword, Water bucket - Updated to latest rig, added new arms, clean export, rebuilt prefabs
8 Years Ago
Full plugin rebuild (API changes)
8 Years Ago
Supermarket junk texture progress
8 Years Ago
2017.1.1f1
8 Years Ago
UnityWebRequest.GetTexture -> UnityWebRequestTexture.GetTexture (soon: UnityTextureWebRequestTexture.GetTexture, then: UnityTextureWebTextureRequestTexture.GetTexture)
8 Years Ago
Merge from main
8 Years Ago
Fixed texture / memory leak in HttpImage (+ now using UnityWebRequest)
8 Years Ago
Raycast navmesh links to ensure they don't go through stones, walls, etc. Add a convar bool to enable/disable navmesh link generation, that it's not enforced. Set up a convar for how many links we try to set up between navmesh grid cells.
8 Years Ago
Merged from main
8 Years Ago
Fixed some foods having missing sounds when consumed Consuming raw foods now makes the player vomit (better feedback) Armored square foundation now uses correct footstep sfx
8 Years Ago
Updated Apex libraries (API auto-update)
8 Years Ago
More description updates and fixes
8 Years Ago
Supermarket material polish / removed invisible blockers
8 Years Ago
Supermarket junk props
8 Years Ago
Merged from main
8 Years Ago
Updated Unity libraries in Plugins/
8 Years Ago
Merge from main
8 Years Ago
Application.CaptureScreenshot -> ScreenCapture.CaptureScreenshot
8 Years Ago
fixed muzzleflash location on several weapons ( 3rd person )
8 Years Ago
Transform.FindChild (obsolete) -> Transform.Find
8 Years Ago
2017.1.0p5
8 Years Ago
fixed bradley loot table giving way too much
8 Years Ago
fixing workshop f-up
8 Years Ago
Npcs should wait for dynamic navmesh to finish baking before attempting to spawn on a valid navmesh.
8 Years Ago
merge into main
8 Years Ago
skin approval
8 Years Ago
merge from main
8 Years Ago
bradley health doubled bradley loot tables modified - won't drop explosives bradley turret aim adjusted - coax is way more accurate bradley coax damage slightly lowered
8 Years Ago
Bandages, Mp5, Python, Sal Axe, Sal, Hammer, Sal Icepick, Sal sword - Updated to latest rig and added new arms
8 Years Ago
Semi auto rifle fbx revert
8 Years Ago
Removed terrain4_rock2_smoothness; replaced by spec on quarry_stone_debris Renamed terrain4_rock2_specularity Disabled readwrite on all terrain4_rock2 textures
8 Years Ago
Disabled mips on terrain alpha to prevent caves from closing in low quality
8 Years Ago
Fixed that the fix for RUST-836 was ifdef CLIENT (whoops)
8 Years Ago
Supermarket bugfixes
8 Years Ago
Network++
8 Years Ago
Decor / clutter tweaks
8 Years Ago
Supermarket counter / reduced wood saturation
8 Years Ago
Cleanup