reporust_rebootcancel

153,474 Commits over 4,536 Days - 1.41cph!

6 Years Ago
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Backup
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SE Splats
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merge from main
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autoturrets now auto reload after adding weapon/ammo
6 Years Ago
Added mirrored variants of the transition pieces
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6 Years Ago
mounted event ui + fixes
6 Years Ago
Hide the button to break items down if any of the selected items is worth $1 USD or more on the market
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Splat backup
6 Years Ago
IsMounted event prefab, manifest update
6 Years Ago
Loot barrels - fixed display texture resolution problem Took the opportunity to refresh textures a tad Fixed import options calculating normals instead of importing them, caused seams
6 Years Ago
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Adding gibs for old_sofa
6 Years Ago
updated wip camper module
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gib adjustment
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pivot of industrial_door_a_a gibs uses root transform instead of hinge transform
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Plugging the new prefabs into dungeon_grid_test
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Added t-junctions and 4-way junctions Created test prefabs for procedural generation Some mesh fixes - Added t-junctions and 4-way junctions Created test prefabs for procedural generation Some mesh fixes
6 Years Ago
GenerateDungeon initial version to generate tunnel networks (see dungeon_grid_test scene)
6 Years Ago
Added IAIMounted interface, implemented for scientists. Added IsMounted event. Added scientist dismounted state.
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merge from main
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6 Years Ago
Simpler SAM site check for now. Keep the check of whether the HAB is inflated, but remove the checks for vehicle occupancy.