reporust_rebootcancel

117,386 Commits over 3,987 Days - 1.23cph!

8 Years Ago
merge from main
8 Years Ago
pre-merge
8 Years Ago
Fixed a tiny pink shell in the SMG viewmodel
8 Years Ago
Fixed pink SMG magazine in first person
8 Years Ago
terrain backup
8 Years Ago
cave stuff
8 Years Ago
Bundle fuckery
8 Years Ago
Fixed some missing materials on old workshop skins
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Rocket factory building backup
8 Years Ago
removing cars temporary art from Habor_2, Military_tunnel_1
8 Years Ago
heavy plate helmet slightly higher protection than facemask
8 Years Ago
fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
8 Years Ago
whoops
8 Years Ago
autoturret think fix (again) mailbox deployment tightened up
8 Years Ago
Rocket factory progress
8 Years Ago
Force workshop skin assets to textures.content
8 Years Ago
rocket progress wip
8 Years Ago
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8 Years Ago
...also BillboardRenderer
8 Years Ago
...and ParticleSystemRenderer as well
8 Years Ago
Skip particle renderers when finding missing materials (they're weird)
8 Years Ago
Added Tools/Find/Missing Materials
8 Years Ago
Don't attempt to batch stuff when their material is null
8 Years Ago
Bundles
8 Years Ago
Arrows don't play dumb wood breaking sound Player voice channel isn't nested under world sounds Light compression on player voice channel
8 Years Ago
Manifest
8 Years Ago
Can only place tool cupboard on constructions
8 Years Ago
Dangerous NPC footsteps audible from a bit farther away Quick placeholder waterjug sounds
8 Years Ago
WIP
8 Years Ago
skin approval skin icons
8 Years Ago
food crates spawn 3x as much food can no longer put codelock on mailbox (not required) added waterjug - like bucket but has lid to be carried in inventory waterjug spawns in food boxes and crates
8 Years Ago
8 Years Ago
Cleaned up and prepared for both paths side by side
8 Years Ago
cave placements optimized cliffs & rocks
8 Years Ago
autoturrets randomly stagger their target time (l ess server lag ) ceiling lights can be deployed on angled surfaces (so they hang down)
8 Years Ago
waterjug.entity
8 Years Ago
jerrycan textures
8 Years Ago
mailbox implementation rifle body takes 250 scrap to craft map crafts in 5 sec note crafts in 5 sec drinking from the world is slightly less glitchy (maybe) manifest phrases protocol++
8 Years Ago
Reverted graphics setting hw tier to default, back to FP16; need target alpha for post-based SSS
8 Years Ago
Renamed specular map post processor; added manual trigger for batch processing to tools/textures menu Fixed NRE when subsurface profile is not assigned
8 Years Ago
HV arrows show up as having a metal tip (temp) lowered costs of metal hanging signs by 90% lowered wooden sign costs flamethrower can now damage AI
8 Years Ago
lod & topo fixes
8 Years Ago
backup
8 Years Ago
progress
8 Years Ago
Backup
8 Years Ago
crossbow reload time reduced by 0.8s fixed crossbow scope misalignment
8 Years Ago
spear attack rate very slightly increased duration between click and attack significantly reduced for spear spear attack range increased