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125,762 Commits over 4,109 Days - 1.28cph!

7 Years Ago
Cargo ship hull decals
7 Years Ago
Cargo ship decals
7 Years Ago
PrefabInfo is now called Poolable (separate commit to keep the file history intact)
7 Years Ago
cargo ship scene edits added a second way up to to the top floor into crew building crew building wip texturing
7 Years Ago
[D11] Use Machine Unique Id FTM until we get platform id's in.
7 Years Ago
Cargo ship hull progress
7 Years Ago
scene updates further breaking down crew building exterior
7 Years Ago
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7 Years Ago
Cargo ship hull progress
7 Years Ago
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7 Years Ago
added recycler just outside bandit town casino !fixed disable broadcast on shopkeepers oops fixed being able to turn recycler on/off if you are not the user
7 Years Ago
inventory.give takes item condition as an optional third parameter
7 Years Ago
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7 Years Ago
Cargo ship hull vertex paint v2
7 Years Ago
cargo ship scene prep breaking up crew building into smaller models crew building interior greybox pass added static ship door
7 Years Ago
[D11] Updated RustNative code / recompiled console DLLs
7 Years Ago
Cargo ship hull vertex paint
7 Years Ago
[D11] Add docker scripts
7 Years Ago
Cargo ship hull progress
7 Years Ago
crew building exterior
7 Years Ago
Eliminated GC from TOD image effects
7 Years Ago
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7 Years Ago
[D11] Fixed missing D11_CONSOLE_PORT defines
7 Years Ago
[D11] UI Controller support and additional support files
7 Years Ago
removed GC allocs from hostileNote removed GC allocs from LookAtPlant
7 Years Ago
eliminated GC allocs from nametags
7 Years Ago
Fixed recurring GC allocs in postopaque, deferredext, water, atmosvol, TAA, bloom and articulated occludee
7 Years Ago
Merge from main
7 Years Ago
Cherry picking 28046 & 28047
7 Years Ago
Cherry picking 28048
7 Years Ago
Fixed skinned mesh renderer bounds not always refreshing when rendering icons (could lead to odd icon scales) Rebuilt all skin icons
7 Years Ago
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7 Years Ago
UpdateColor NRE fix
7 Years Ago
cherrypicking 28044
7 Years Ago
nametag perf test
7 Years Ago
Cargo ship hull progress
7 Years Ago
progress backup
7 Years Ago
Cherry picking all skin & bundle changes
7 Years Ago
Skin update
7 Years Ago
Fixed skins still downloading even if shipped with the game (regression from 28022)
7 Years Ago
Added culling.debug filtering by camera culling mask and debug layer filter
7 Years Ago
Fixed imposter billboard orientation in shadow pass
7 Years Ago
Updated all Hapis old caves, tunnels and sewers to use culling volumes
7 Years Ago
Cargo ship hull progress backup
7 Years Ago
skin approval
7 Years Ago
Merge from main
7 Years Ago
Merge from bandit_perf
7 Years Ago
crew building exterior progress backup
7 Years Ago
Added an additonal LOD level to wooden cabins Removed gaps between planks on LOD2
7 Years Ago
Cherry picking 27985