128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Added some extra validation to SimplePrefabPool and made a fix for the last instance in the pool being broken on certain objects, e.g. scrap_searchlight_barrel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added menu option to write out the dependencies of the instanced meshes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for GPU culling on PS4
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimized item skin list loading (when selecting items in the crafting menu)
Updated Facepunch.Steamworks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't dynamically spawn power lines
 
                
                
                
                
                
             
         
        
            
            
            
                
                [d11][Audio] Set up new First Person (Player) and Third Person (Non player) channels for gunshots in mixer.  Set Weapon gunshot sound class to route to these channels accordingly
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] fixing some errors found when switching defines
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Adjustment for achievement #28 trigger
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [d11][Audio] Added ui radial select sound, improved existing radial sounds and delete spawn audio
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] updating branch
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] wip single player merge
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] changed the way that the ingame carousel loads in its scenes
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Enable ChunkBasedCompression on Jenkins builds
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Monument detection achievement #8
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for crash when trying to use a research table with no item selected
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fix compound static refinery one user
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Add in some jenkins clean options, not done yet
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compound progress.
New lit version of the detached streetlight.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Distance flares, light occlusion and distance fading into radtown proplight prefabs.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed light DistanceFlares being all the wrong color.
Compound lightig backup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Instancing fixes (including ps4 frustum culling)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Added tutorial saving hooks (actual saving not implemented yet only stores for the current session), converted hints to use new saving method
 
                
                
                
                
                
             
         
        
            
            
            
                
                More proper fix for river sink
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed staff credits not scrolling.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed boats sinking on rivers (derp); protocol++
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added Achievement trigger test
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for Create Server menu becoming unresponsive if pressing 'Back' during a page transition
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                adds remove from crafting sfx
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▇▄ ▍▊▉▊▆▉ ▆▌▅▋▅▊▋ ▌█▊▆▌ ▊▄ ▍▅▍▌▋▋▊ ▋▅▆▅▌▄▇ ▍▅▍▊▄▆▅ ▉█▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                adds removing from crafting sfx
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Create server menu changes and fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Change description for Trophy #26
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Change to achievement #26
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for crash when trying to click 'Use' with any item that uses a planner, without a current construction (eg seeds)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Added server function to send map ping as ints and allow team filtering
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adds primary and secondary interaction sfx
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adds primary and secondary interaction sfx
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for actions interrupting other higher priority messages being displayed
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Reduced helicopter damage from 80 to 20 per hit
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Increment Network Protocol. Added sleeping bag info to death screen (placeholder). Fixed warnings for invalid state names. Fixed misc warnings in editor. Changed menu tip to always randomise instead of only randomising on first enable and incrementing after that.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Changed hint text action to support always on messages, updated passive tutorial actions
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Passive tutorial actions no longer block other passive actions