128,948 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11] Heap dump data parser and editor window.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added some exception handling to the heap dump.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixed threading issue with D11 logger.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Server heap dump tool and associated console commands.
 
                
                
                
                
                
             
         
        
            
            
            
                
                HVAC exhausts LODs/prefab/COL
 
                
                
                
                
                
             
         
        
            
            
            
                
                Oil rig exhausts prefab / LODs / COL
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added water system get height/normal
Interaction sampling opt
 
                
                
                
                
                
             
         
        
            
            
            
                
                Throw error when calling Free instead of FreeList or FreeMemoryStream (editor only)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Oil rig evacuation pipes / LODs / COL / prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                reverted monumentisland and shader changes in lighting branch.
scene2prefab military tunnel.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merged in more stuff from lighting branch without corrupting military tunnel scene.
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP merge from military tunnel lighting branch
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Changed interaction texture  format
Sampling tests for flow and displacement
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] Tutorial Helicopter AI
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Made prefab out of new lighting.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] Added localisation for objective 5
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rare bug that could cause upkeep resources to disappear from the tool cupboard
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene stuff for the Pålster.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] Added crafting highlight support for tutorial step, updated tutorial events in tutorial_map
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Moved Carousel header text slightly away from the very edge of the screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Close PlayerCopeseStats when attempting to loot body
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Close any open Pie Menu when opening the Pause/Options Menu, and also prevent the Start/Options button from being able to open/close menus when a popup is active
 
                
                
                
                
                
             
         
        
            
            
            
                
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                [D11] Prevent SwallowButton check when in Menus (Only affects gameplay input? Causes weirdness with buttons that can be toggled - eg Duck/Crouch)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Disabled L/R controls on top bar when looting
Fixed loopanel platform buttons.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixed defines, added support to create settings if a save data file does not have them (eg old data)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] ReportingFlow - Recent Players list now shows recently encountered players only, instead of everyone on the server
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 snow area fixed collider displacement + enabled collider on snow machine
 
                
                
                
                
                
             
         
        
            
            
            
                
                snow machine temp trigger off by default
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 snow machine increased disp + fixed foliage disp
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 snow machine fixed meshLOD issues
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                 snow area fixed normals + fade out disp at edge
 
                
                
                
                
                
             
         
        
            
            
            
                
                 snow area custom shader + moved disp to shader + foliage disp
 
                
                
                
                
                
             
         
        
            
            
            
                
                Evacuation pipes progress backup
Made metal_panels_g texture more rusty. Added rusted blend
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tidied up build settings a bit
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] Added tutorial actions for spawning cargo drop, attack helicopter and recently woke up. Disabled random events in the tutorial server config
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Save game settings to player save game data file (currently disabled)