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142,551 Commits over 4,413 Days - 1.35cph!

7 Years Ago
[D11][DTLS] Fix
7 Years Ago
[D11] optimises traffic sent from turret aim code.
7 Years Ago
merge from hungarian_team_fix
7 Years Ago
[D11][DTLS] Improvements to DTLS code.
7 Years Ago
[D11] + Potential fix to industrial_bld_j not updating
7 Years Ago
Remove MeshSwap
7 Years Ago
PlayerInventoryProperties all skinnable, removed skinnedWear
7 Years Ago
network++
7 Years Ago
Merge from main
7 Years Ago
Fixed double deploy sfx on jerry can guitar
7 Years Ago
Compile fix
7 Years Ago
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7 Years Ago
Rename VehcleModuleManagerInventory to ModularVehicleInventory
7 Years Ago
Remove old data
7 Years Ago
The unused loot container that the garage needs (for when there's no vehicle on the lift) caused some confusion for the Item loot move method. Protocol++ to add a lootMoveAllowed bool to PlayerLoot, synced server->client. Defaults to true.
7 Years Ago
Minimum note time
7 Years Ago
WIP moving note data into scriptable objects
7 Years Ago
Move vehicle loot into the right container
7 Years Ago
Crafting category icon
7 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
7 Years Ago
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7 Years Ago
Code review: Improve the fuel system. All fuel tanks now use a standard interaction distance limit, and have position checks on.
7 Years Ago
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7 Years Ago
Ported materials using standard wind from main
7 Years Ago
Added lit base wind set
7 Years Ago
Updated generic wind displacement
7 Years Ago
Fixed lit base skipping particle accum
7 Years Ago
Updated terrain blend materials from main
7 Years Ago
Code review: Convert [SerializeField] in ItemModVehicleModule to Rust style
7 Years Ago
Code review: Fix rowboat inited vs. IsSpawned.
7 Years Ago
Converted materials with standard shader
7 Years Ago
Fixed conversion tool double sided setting
7 Years Ago
Code review: Duplicate code into GetDriver and IsDriver rather than reusing GetDrivers, so that they're not using a list.
7 Years Ago
Code review: Pass a Facepunch.Pool list to GetDrivers instead of using a permanent cached list.
7 Years Ago
Added missing override shaders in conversion tool compatibility list
7 Years Ago
Fixed cable material not getting fog
7 Years Ago
Finished lit terrain blend complex path Updated terrain blending SF
7 Years Ago
Fixed broken engine sound
7 Years Ago
Code review: Correct skid sound create/destroy
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Comment edit only
7 Years Ago
Pass notification channel to the backend
7 Years Ago
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
7 Years Ago
merge from main
7 Years Ago
[D11] Adds some basic onscreen network packet stats
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
project_gaea latest
7 Years Ago
Cargoship WIP
7 Years Ago
Cargoship scene prep Unsaved junkyard file