128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                Fixed building block scaling etc
Fixed not bwing able to shoot building blocks
 
                
                
                
                
                
             
         
        
            
            
            
                
                New LODs and billboards (with normal maps) for every single tree.
 
                
                
                
                
                
             
         
        
            
            
            
                
                9-way crouching/crouchwalk animations for when the player is holding a rifle
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed some unused outdated assets
Fixed import settings of forest 4 billboard 4-1
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Build the linux dedicated server in headless non debug
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Multiple terrain heightmap, splatmap, colormap and spawn handler adjustments
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed console command find
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-added kinematic rigidbodies to trees (must have been removed accidentally by some merge)
Fixed flying wolves
 
                
                
                
                
                
             
         
        
            
            
            
                
                Serverlist now sortable, sorted by ping by default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add AI OBB obstacle to rocks server-side
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed material duplication for every instance of a scaled rock
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Time of Day update to 2.1.0
 
                
                
                
                
                
             
         
        
            
            
            
                
                Copy Steam binaries for Linux DS
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a few inconsistent billboard import settings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed not being able to extend foundations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can now place campfires etc on foundations etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Force grass and decor to refresh all outdated patches if the origin position changed by more than one patch
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added server administration boilerplate
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed material of scaled rocks forgetting its texture references
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed issue with rock shader causing black flickers on the screen. Improved blending for overlay layer on the rock shader.  Moved rocks mats into subfolders.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed server compile error (please review)
 
                
                
                
                
                
             
         
        
            
            
            
                
                finished all the  crouch/walk/run  animations for the player holding rifle
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved the inconsistent light-bleed between billboards and meshes on forest 7's.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tree combo test that I'm leaving inside TestLevel.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some colliders and a floating tree.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed billboard fading on 6-4.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Started work on some minor secondary trees for various forest types.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed user/ban list not loading on dedicated server
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Save userlist properly
Print to server console when an owner/moderator joins
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added min/max values to all filter types, added temperature filter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated spawn handler prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing material references on almost all snow rocks (careful with material meta files)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from terrgen
Protocol++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rcon console variables not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixid some missing materials on snow rocks, removed height blending from the shader as the normal map is doing most of the work now.
 
                
                
                
                
                
             
         
        
            
            
            
                
                new exported anims for the torch
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated anim controller for torch.  Now contains lit idle / attack / hit triggers
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Organizing minor secondary trees
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mismatched green on leaves125.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Temporarily added TestLevelTrees
 
                
                
                
                
                
             
         
        
            
            
            
                
                world models should use r_prop bone by default
conditional models skin system (wip)