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138,170 Commits over 4,505 Days - 1.28cph!

11 Years Ago
Fixed potential signage NRE when database was deleted
11 Years Ago
Vis.Colliders is allocation-free and supports collider subclasses as the generic type
11 Years Ago
Merge from main
11 Years Ago
Rock and metal foundation steps no longer remove foundation sides (since they're not solid beneath them)
11 Years Ago
roof conditional models 2.0 upgrade
11 Years Ago
Fix for RUST-574
11 Years Ago
Merge from main
11 Years Ago
Render stuff in a separate native dll (so linux server doesn't try to load it)
11 Years Ago
steamclient.so for linux server
11 Years Ago
11 Years Ago
Copy steamclient.so to Plugins/x86_64 for linux server
11 Years Ago
Natives
11 Years Ago
flamethrower and scope + LODs and materials etc
11 Years Ago
prefab prepare
11 Years Ago
Clothing adjustments and reskinning. Cleaned up some weird locations of prefabs/meshes.
11 Years Ago
Temporarily moved a bunch of clothing prefabs to work with the playermodel scene
11 Years Ago
Completed shader refactor
11 Years Ago
Added missing files
11 Years Ago
Merge from shader refactor branch
11 Years Ago
Fixed warehouse floor decal (#492)
11 Years Ago
Sounds for new building frame pieces
11 Years Ago
Merge from main
11 Years Ago
AmbienceEmitter occlusion gain updates in Update instead of a Coroutine. Enable/disable AmbienceEmittter component when activating/deactivating emitters.
11 Years Ago
bundles fix
11 Years Ago
tuna wall light LODs, materials and textures.
11 Years Ago
Female version of the tshirt
11 Years Ago
Merge from main
11 Years Ago
Merged male/female tshirt
11 Years Ago
Missed some files
11 Years Ago
Updated bloom
11 Years Ago
pre merge
11 Years Ago
testing wip
11 Years Ago
More pre merge
11 Years Ago
Fixed broken alpha test on terrain affecting caves
11 Years Ago
Merge from prerelease
11 Years Ago
Fixed standard blend layer shader bugs in lower LODs More flexibility in shader framework
11 Years Ago
Fixed typo
11 Years Ago
Fixed floor grill thinking it was a door updated phrases
11 Years Ago
optimized bear model LODs
11 Years Ago
11 Years Ago
Fixed low res terrain rocks
11 Years Ago
Removed shader warmup (linux crash bug)
11 Years Ago
Fixed speedtree shader compilation errors in dx9 Fixed potential shader issues in obscure configurations
11 Years Ago
Ignore "Coroutine continue failure" errors
11 Years Ago
More standard shader compilation polish
11 Years Ago
Fixed misc NREs
11 Years Ago
Fixed runtime shader errors causing invisible objects on Linux (legacy opengl)
10 Years Ago
Pre-merge
10 Years Ago
Merge from main.
10 Years Ago
Scene improvements.