reporust_rebootcancel

138,169 Commits over 4,505 Days - 1.28cph!

11 Years Ago
LOD, batching and culling tweaks and fixes
11 Years Ago
Merge from main
11 Years Ago
Merge from pre-release (wall frame and wall frame blocks / dungeons LODs) network++
11 Years Ago
bugfixes for laser/beam appearing off for other users under some conditions
11 Years Ago
bugfix for attachment bonuses lasersight recoil reduction reduced to 15% lasersight hip/aim conefire reduced to half when active
11 Years Ago
supply drop bugfix
11 Years Ago
disabled holosight dot projection for now ( improves jitter significantly )
11 Years Ago
Clothing edits
11 Years Ago
baseline
11 Years Ago
Fixes for RUST-535, RUST-537, RUST-540
11 Years Ago
Phrases (fix for RUST-538)
11 Years Ago
Convar to enable/disable network caching Convars containing network + save cache size in bytes Don't store names in RPC cache (available in stringpool)
11 Years Ago
New frame blocks cost
11 Years Ago
Fix for RUST-543 / Codelock was under toptier door collision proxy
11 Years Ago
pumpkin plants live a max of 7 seasons pumpkin plants die after being harvested 3 times
11 Years Ago
Dumping item items and info in Bundles\items automatically (for people making websites, mods etc)
11 Years Ago
Start RCon sooner
11 Years Ago
Fixed lookingAt accuracy issues (door vs lock, nearby boxes etc)
11 Years Ago
Tweaked pumpkin + corn plant lod levels
11 Years Ago
Scope shader (unused)
11 Years Ago
merge from main
11 Years Ago
Fixed missing collisions in military tunnels after LOD'ing
11 Years Ago
scope implementation
11 Years Ago
merge from main
11 Years Ago
merged scope into main
11 Years Ago
protocol++
11 Years Ago
manifest + phrases + loot
11 Years Ago
adjusted hp and cost of new gates and fences
11 Years Ago
Call UpdateUserData for Steam
11 Years Ago
Transparent surface fog fixes and normal encoding updates; touched all affected shaders
11 Years Ago
Fixed giveall returning when it should have continued
11 Years Ago
Ambient lighting fixes for vertex lit surfaces (e.g. particles, speedtree LQ); touched all affected shaders
11 Years Ago
Compilation warnings
11 Years Ago
Fence protection properties (currently defined per-entity which is a bit meh) Fence prefab updates (projectile passthrough, impact effects)
11 Years Ago
Fixed the tornado of confusion that appears to have occured in the animal footstep folders
11 Years Ago
Tightened allwed ground deployment angle of shelves
11 Years Ago
Got rid of legacy sleeping bag prefab
11 Years Ago
Increased sleeping bag nobuild volume height
11 Years Ago
First stage bloom replacement; aiming for temporal and spatial stability
11 Years Ago
I'm feeling lucky: GamePhysics.CheckOBB now uses Unity's new Physics.CheckBox
11 Years Ago
Foundation deploy volume update for RUST-457
11 Years Ago
RustBuilder uses 5.3.2p1
11 Years Ago
Finished standard-specular; second stage
11 Years Ago
Fixed deferred path to support deferred materials Finished standard metallic and skin (spec)
11 Years Ago
forgot dependency
11 Years Ago
fixed silencer and other attachments being visible while scoped
11 Years Ago
door cost balance
11 Years Ago
Attempt at fixing glsl eye adaptation shader on 5.3.2p1
11 Years Ago
fixed wall frame having lower health than doors
11 Years Ago
Wall frame building shell protection