34,500 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                 merge from distanceglowfix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from benchmark_fpslimit_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from car_radio_rpc_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from weapons_attachment_stats_updating
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_terrain_hole_clipping
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_primitive_typo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from tutorial_baked_foliage_removal
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from pilot_hazmat_dlc
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Use SetPositionAndRotation when taking a prefab from a pool
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from slot_pooling_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rebuild translations json (to fix server restart toasts)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from more_worldgrid
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from benchmarking_update
- Log results after single scene run
- Fix extra timers in results
- Fix scene load exception for no longer existing effects benchmark
Tests: ran benchmarks in editor
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed the rendering of the scene view when searching for an object in the hierarchy window
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge: from camerarenderer_leak
- Fixes memory leaks related to Rust+'s camera renderer and Nexus mugshot savings
Tests: print_arraypool when connected to turret - before ProtocolParser 16KB set would grow, now stays constant
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed flickering when viewing a prefab
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Rewrite of the DeferredIndirectLightingPass class to make it more robust and prevent it from being disabled when it shouldn't be
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_listplayerreportcounts_command
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from pilot_hazmat_dlc
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from watch_tower_collider_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from LR300_mesh_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_codelockskin_piplights
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from reformat_restart_toasts 🍞
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                merge from gpuinstancefix2
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from glowdetection_tool
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from glowdetection_tool
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fix translate phrase placement in ServerMgr
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge domain reload to main
 
                
                
                
                
                
             
         
        
            
            
            
                
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                restore textures.3.bundle from cs
126918 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from fix_ammo_contents_bug
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a null ref coming from the DeferredMeshDecalRenderer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh